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Linking and Scripts


Tim Flynn
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I find everytime I link a door that has a sliding door script attached to it, I get the entire building shifting like it's a sliding door.  Is there any way to prevent this?  Even if I detach the doors and re-attach the door again, it will still act as one entity, granted, tehy are linked.  None the less, I know there is a way to attach the doors, but make the scripts act on a single object, but just not sure how.  

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