AshleyNicolle Posted August 3, 2012 Share Posted August 3, 2012 i wonder if i can make sculps in blender 2.63 and after have finish it there ans saved as a collade fide, import it to 2.43 and there save it as a sculp to inport it to sl?thanks for answers Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted August 3, 2012 Share Posted August 3, 2012 I think that will work, you don't have to use collada though, you can use any format that saves both geometry and UV mapping. The native blend files or obj ones should work aswell. Link to comment Share on other sites More sharing options...
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