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how can i put logo or fabric to a mesh shirt?can i do it with photoshop?


kalliopi Ziplon
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You will need the UV map template, it would be the easiest by far if the creator of the shirt was willing to hand it over to you. If not, you will have to reconstruct it by trial and error.

Once you have that, it's about the same as changing a "normal" shirt, you put the texture on the object thought instead of using an SL clothing layer.

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this is what it has in :

 

Full Perm Mesh Rigged Men's V-neck T-shirt Set.

Set of Rigged Men's V-neck T-shirt set in 5 sizes. 
Choose any of 3 textures included, wear mask layer, one is already included with texture. You can modify it as well or add to your outfit. 
It is rigged it moves along body as body moves. 
Unwrapped UV Map: Create your own style, easy texturing with your own fabric and logos.

Contains: 
- Mesh Models (5 sizes: S, M, L, XL, XS) 
- Textures (for t-shirt and mask) 
- Shadow map 
- Alpha Glitch Layer 
- UV map

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The UV map is what you need, although it's not really a UV map, but a picture representing it.

Open the "UV map" in SL and click "Save as".

Open the stored image in your graphical program of choice.

Paint your design onto it.

Save your work and upload to SL

Apply the texture to the mesh.

I think you might need to rezz the tshirt inworld rather than wear it, if it is 100% mesh you won't be able to edit it when worn.

You could also save the shadow map onto your hard disk and use that as a layer in photoshop or gimp. Ofcourse you need to enable mesh in your viewer or what you purchased will be completely useless :)

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