Jump to content

Wanted: Custom Falling Sky Targets/ SpellFire Compatible?


Subversive Vavoom
 Share

You are about to reply to a thread that has been inactive for 3890 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Here's what I'm looking to have made...

1. Target rezzer that emits a target of my design on temp that will fall slower than what 'normal' gravity would pull it down from a sky location.  Targets need to be spawned as high as 3000 meters, spawn in a random pattern, and be able to be copied (the emitters/spawners) over a large distance for aerial combat.

2. Targets register hits from SpellFire weapons and disappear if hit dead/square on.  If Target falls/touches you, damage is registered as though it's a 'bullet' or opponent.  Prefferably I would like to know if it is possible to calculate the damage percentage according to how long it touches you (like a zombie grab, the longer you take it, the more damage ensues).

3. Scoring of # of targets hit is a huge bonus.

Any and all quotes will be considered.

Link to comment
Share on other sites

  • 5 months later...

you could set the damage to be a explosion bubble on push, meaning your falling items grenades or what they may be die on push and set off the bubble wich has damage on touch or push like dummys and npc have, i am currently looking myself for a system to make spell fire grenades and explsosions

Link to comment
Share on other sites

  • 10 months later...
You are about to reply to a thread that has been inactive for 3890 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...