Erika Celt Posted May 3, 2012 Share Posted May 3, 2012 Hi, I was wondering if it's possible to rig mesh with Zbrush? Link to comment Share on other sites More sharing options...
Autumn Palen Posted May 3, 2012 Share Posted May 3, 2012 You can't rig in Zbrush for use in Second Life. There is a method using Zspheres to create an armature to pose a character within Zbrush, but it's not the same as rigging for SL. You can though create clothing or characters in Zbrush, but to make it a rigged mesh for use in SL, you'd have to export it as an obj then bring into something like Blender (or Maya or the other programs that will rig for SL). Link to comment Share on other sites More sharing options...
Ashasekayi Ra Posted May 4, 2012 Share Posted May 4, 2012 You can't rig a model in Zbrush that works in SL. You'll have to use an external program for that. But, you can use a plugin called Zsculpty to export your model as a .dae file with material ids and LODs. LINK: http://www.zbrushcentral.com/showthread.php?93650-Second-Life-Sculpties-in-ZBrush-4-ZSculpty-Tools Link to comment Share on other sites More sharing options...
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