http://gyazo.com/4e3edbc804ec09b46ca9a2d51b43cd52.png?1334958477 This is a mesh top I made in zbrush. When I tested the rig in blender and move around the skeleton in pose mode, it does this thing where some parts of the mesh sticks out whenever I move it. I also tried importing both dae file and obj file and they both have the same result. What am I doing wrong and how am I able to fix this? Is it because I'm using zbrush? Thanks!