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Mesh and physics I dont unterstand it


Triexy
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Do the vertical posts protrude below the level of the square rim, but the physics shape doesn't? The physics shape gets stretched (or squashed) to fit the x,y and z dimensions of the visible mersh model. So that could explain why the rim of the physics gets pushed down to wherethe bottom of the posts are. You can overcome this by making the physics shape fit the dimensions of the visible mesh, for example by making the rim thicker, or by adding a small cube underneath that matches the length of protruding post.

Also, what is the small yellow-highlighted rectangle in the picture of your physics mesh?

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The rectangle is from another objects sry forget to hide it. The phyisc object fits 100% because its a copy of the surface from the model. I have try 2 things, the first one was a cube with the same thicknes like the model and the second one was a plane. With Plane the Avatar drops through the model and with the cube it is like on the picture before.

 



 

I have no Idea how to fix it

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