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Walk through Puzzle, Riddle Quest game 50% done. Wondering if I'm on the right track.


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Making a game called Venture House.

It's a Live action quest game that uses Holodeck style scripts.

When you solve one puzzle the next one rezzes so the total LI stays low.

I have 5 levels done so far and would like a couple testers. Pretty Please with Sugar on top.

Only three people have gone through so far, they gave me great notes that I acted on, but were not able to pass level 3 without my help.

I made a couple changes an\d would like to have an adventure game enthusiast or two try it out and see if I'm making it too hard.

I've got like 3 weeks work in this thing already and don't want to make it so hard no one can win. =)

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