Oona Mistwalker Posted April 10, 2012 Share Posted April 10, 2012 I just found the UV map for a sculptie i made a long time ago in another program that doesn't bake textures. I'd like to make a shadow map for it in Blender. How can I import it's UV map? I never produced a collada file when I made it. Link to comment Share on other sites More sharing options...
Dilbert Dilweg Posted April 10, 2012 Share Posted April 10, 2012 Look for primstar plugin in sl marketplace it will import sl sculpt maps to blender Link to comment Share on other sites More sharing options...
Chosen Few Posted April 10, 2012 Share Posted April 10, 2012 Are you asking about the UV map or the sculpt map? UV maps control texture coordinates. Every sculpty has the exact same UV layout, just a uniform grid, occupying the full canvas space. There's nothing to "import", in this respect. Sculpt maps are what capture the geometric shape data for sculpties. To utilize sculpt maps in Blender, the Primstar plugin is your best option, as the previous poster suggested. 1 Link to comment Share on other sites More sharing options...
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