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Chelsea Grigg

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  1. So far, it's been known that mesh cannot be used with avatars that use a body crusher - more specifically child avatars that use a hud to crush/fold the chest area to make themselves smaller. The reason it doesn't work is because the deformed chest area of the mesh shirt/dress molds itself to the avatar chest and looks deformed/folded as well. BUT I just happend to try on a couple of mesh pieces (a shirt and a dress) that did not deform when worn with the body crusher/deformer. This is very exciting to me, as that is where I would like to concentrate making mesh clothes, because so far it was thought impossible. I did not make these pieces that do work so I don't know how they were made...and I don't even think the creators know that it works. I just happened to find out by trying it on with the crusher. Does anyone know what the difference is that would make it work correctly with a body crusher? Or how one might improve upon this to make it work for all shirts and dresses? Were these two pieces made without form-fitting them to the avatar chest somehow? (They do still bend and move with the avatar) I will show examples of what I mean: This first example is a mesh jumper dress that works well, even w hile using a body crusher. These next pictures show how the mesh dress should be straight and smooth, but because of the crusher/deformer, the mesh dresses are also jagged and deformed. And this last one is an example of a ruffle shirt that is worn with the body crusher and an alpha to hide the chest, but the mesh top does not deform and look jagged. It looks very good. This gives me hope that there is a way to wear mesh clothes even while wearing a body crusher on the chest. Anybody have any ideas how to do this? Thanks! Chelsea
  2. Thanks so much everyone! Going to check all the recommendations out. :matte-motes-big-grin:
  3. Thanks! That helps a lot to guide me in the right direction! I don't mind paying for a subscription at all. I appreciate the help!
  4. I just downloaded and installed Blender for the first time 2 days ago and paid for a beginner class that I thoroughly enjoyed, to get me started with the program. Since then I've become obsessed with tutorials and reading material during every spare minute I have. The problem I'm having now is, it looks like Blender is used for tons more things than SL so unless the tutorial says "for SL" I'm not sure if it is applicable to me, or if I go ahead and do the tutorial if I'm donig something I can use for making things in SL, or just wasting my time learning something that can't be used in SL anyway. I want to concentrate the skills I learn in Blender for making mesh hair and clothes and eventually objects/furniture etc. I am determined to learn it no matter how long it takes me. I know that it will take time, patience, perserverance, and practice. But my main problem with the tutorials I'm finding is that they seem rather random. They either do not specify if they are for beginner, intermediate, or advanced or they cover techniques that i'm not yet familiar with at all and I can't follow along. Does anyone know of a series of tutorials that builds upon things you've already learned - from beginning to intermediate/advanced, so that by the in the end of the series you have a complete and textured mesh object for use in SL? I think a chronological approach is my best bet on learning what I need to know, rather than random tutorials that start at a level I know nothing about. Thanks in advance! Chelsea
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