Bedlam Ansome
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Need a script to control two other objects...
Bedlam Ansome replied to Bedlam Ansome's topic in LSL Scripting
I am such a newbie at scripting, I don't understand hardly any of it. llTargetOmega and llRegionSayTo mean absolutely nothing to me......... -
Need a script to control two other objects that have to rotate in different directions (clockwise and anticlockwise). when the main object is clicked on, and stop when the main object is clicked on a second time.
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I imported a mesh vehicle I had made, all was well until I put a simple Car Driving script into the contents. (I didn't write the script). If you press the up arrow, the vehicle rotates upward front first, if you press the down arrow the vehicle rotates downward back first. I you press right or left the vehicle slides to the right or left. Up and down arrow keys should be for forward/backward movement, and left/right arrow keys should turn the vehicle left or right. So I think the X,Y and Z are mixed up in either the script or the mesh. How can I sort this out?
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Is it possible to create all 4 of a table's legs in just 1 prim? If so, how please........
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If I have multiple animation in an object's contents, will a menu appear when the user clicks on the object, so that they can select an animation. If not, what do I have to do? Thanks...
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I am a newbie at scripting and need a script to make an object go up or down when it is clicked on. I have an object that I want to go up when it is down when it is clicked on, and vice versa down when the object is up. I have no real experience of creating scripts, I can see the logic behind this movement, but I have no idea how to script it. Can anyone help please?
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I need to be able to have the robot follow my avatar, and like BB-8, have the lower spherical part rotating as it moves, but with the head moving. I have the robot as 2 pieces at the moment, the head and the body. I am clueless about scripting to do this, so any help would be appreciated. :matte-motes-grin:
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I was hosting a show on Second Life, then it crashed. Now I am unable to log back in to any sim, including my home location. I have tried clearing the cache, and reinstalling the viewer, but it still won't let me back in.
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Is it possible to create a glow around an avatar's whole body? I have been toying with this idea for a while, but can't think of a reasonable way to implement it. I know that when you texture a prim you can use the glow option, but how could this be achieved for the the whole avatar, say a bit like the human torch glowing with a fiery glow/aura etc I have thought about bringing the mesh of the avatar into SL and texturing it to glow, but that mesh would probably not bend or move if attached/worn. Can anybody help me out help here?
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How do i make a sphere rotate constantly? What do I need in a script to make it do this, and what parameters need to be in the script?
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Models in Sketchup have no textures/colours when uploaded to SL
Bedlam Ansome posted a topic in Mesh
I have a few car models in Sketchup that are coloured and have a few small textures on them. I export the files as .OBJ, then I load them in MeshLab, then I export them to .DAE. I then upload the .DAE file into SL, but all the colours and small textures have gone.... Am I doing something wrong here?