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Lycia Undercroft

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  1. Thank you Lear and Void! Lear gets a kudo for making me laugh and feel pain at the same time with the 'event clear on state change' note. :smileyhappy:
  2. Ok I have a question about using state changes to remove a listener... What happens if you get an event when you are in the second state? As an example, say you are in state1 with some listeners and a timer running, then jump to state2 to close them. In the instant before you jump back, the timer runs out and sends the script a timer event... What if something crazier happened and you got several events... the timer fired and someone touched it, and a collision occurred? Stuff like that keeps me up at night.
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