Jump to content

Caitlin Loxingly

Resident
  • Content Count

    11
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Caitlin Loxingly

  • Rank
    Member
  1. Gaia Clary wrote: 1024 * 2 = 2048 Triangles And maybe there is just a different interpretation here ? If you name Triangles also faces, then we are d'accord ;-) But still the whole sculptmesh needs 1089 vertices. BTW: The movie from my previous post is on Youtube and its not a flash movie but an MP4. If you prefer the youtube link, here it is: http://www.youtube.com/watch?v=GsaYC0ThZUg And you say the Machinimatrix server is untrusted ? Is there an official way to get it to become trusted ? I would like to let it undergo any procedure that makes it trusted. Maybe that is why i do not get
  2. thanks but the basics are not a problem understanding and if there is an attempt to convince me that OpenGL is able to render 1024 quadrilateral faces with less than 2048 vertices and less than 2048 actual faces in memory i would point you to OpenGL org for some reading. I'm not gonna touch a flash file hosted on an untrusted server with being logged in under my account name anyway.
  3. @dogboat: i have used 3rd party viewers since shortly after i began SL, you can't judge how long by looking at my account age, add a few years and that's be about right. I changed to phoenix as soon as it came available and it was a great viewer. I saw was because since the last server patch for me it started to crash way too much to use, as in would no longer run for more than a minute no matter what i tried to get it stable again. i tried a couple other viewers and they were either as unstable or forced v2 on me anyway since they moved things around to become as nonsensical an interface as v
  4. Gaia Clary wrote: ortiga Waco wrote: arton sculpted prims allow a total of 1024 verticies, you would divide this number by 4 to get the number of poly's on a sculpt which is 256. 256x32 (the number of sculpts allowed on a vehicle not 30, that changed a few months ago with havok7) and you get 7680. AKA your suv there has twice as many poly's as a sculpt car would not vise versa. Sorry, but your calculation is wrong and i would like to give you a correction and allow me to add a bit more of background information: A standard Sculptie has always 1024 Faces (not vertices!) Due to the way
  5. Servers should be upgraded to handle the addition of meshes imo, SL has more unique textures than other 3d worlds but a sim only being able to support 100 or so avatars has got to be pretty legacy hardware for a server. Consider other 3d worlds supporting 500+ in an area about the size of a sim. a big part of the problem is asset servers not being able to handle the loads because there are not enough. a sim does not need to load textures so it should not have to serve them, texture serving should be split between enough asset servers to actually handle them or separated from the asset servers
  6. Caitlin, I'm pretty sure that at least some of the items you describe are already against the rules. See this page: https://marketplace.secondlife.com/listing_guidelines#adult-guidelines Particularly the part about "Banned Content". I'm sure that at least the part about rape you mentioned, is against the rules. Thank you for the link. Unfortunately even though it is banned rape is listed as forced sex, forced sex is just semantic wordplay for rape as if it is forced then the one being forced does not want it. Nothing consensual is forced so every mention of forced sex by the definition of r
  7. I would like to add: if you are trying to update web profiles and make them accessable online .... provide a way to search for people by RL location (especially by city). IMVU does this quite well. There is a wonderful dating potential in Second Life, but by the time you fall in love, you realize they're in Croatia or something. Give us a reliable way to meet local singles! Nooooo!!! That is insanity. Have you seen some of the twisted shit in SL, items sold as BDSM that would kill someone, like guillotines that make the avatar headless, axe beheading and impaling "scenes," all combined w
  8. Hey all, Sounds like you have a lot of really great feedback. I encourage you to log the bugs in JIRA and/or to participate in the Viewer 2 User Groups. That way, you can discuss your experiences and recommendations directly with the product owners. Thanks! A problem with that is you can not put viewer 2.5 as the bug or problem on Jira and we have seen how much attention is paid to the Jira for anything that is not affecting LL being able to get more money. In general to the facebook thing, I don't want anything about me connected to facebook, I already had problems with a stalker from b
  9. I have learned numerous photo editing programs, 3d applications, cad applications, audio and video applications and rarely had to look at the manuals for the ones that have an interface that bears a resemblance to windows / mac os / x-windows / solaris / irix and the 1.2x and 3rd party viewers excluding kirsten's are very intuitive to anyone who understands the basics of the standard interface apis of any of these GUIs. Viewer 2 is not, it gets scathing reviews because it departs so much from intuitive it had to take an effort to figure out how to make it so cumbersome and use so many windows
  10. Yeppers, typical internet company, try to attract new people but at the expense of the existing users. I don't want my profile searchable from google considering that then someone can redzone your IP or get it any number of ways considering content is http served from many places other than LL servers. It makes someone who is not mainstream society more vulnerable to hate crimes especially if someone can see what groups people are in from a web search.
×
×
  • Create New...