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Laurie7983 Gothly

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Everything posted by Laurie7983 Gothly

  1. http://www.shoutcaststreaming.us/flash_player.htm This seems to work on media on a prim. As far as controlling the menu and getting different stations that is still an issue.
  2. That's a great reply! And it's a concern I've been having too. What I've been thinking is a streaming station so whenever you do connect you still get the same media, no matter when/how you connect. This would make it a shared experience. Thoughts on that approach?
  3. I'm apart of a renting business in Second Life and we have come up to a very difficult issue. We're basically built a bit of business on the sim we run to have seamless, simple, and efficient renting at low prices (Great!). Our renters however really miss having radios to listen to at their leisure though. The problem is our rentals are skyboxes in one parcel alloted to that business. (We don't really want 30+ people trying to fiddle with one parcel media stream). The solution we've been trying to reach is using media on a prim due to it's nature of being allowed to use without deeding and/or not changing the media/music stream. Pandora works with this type of system but: 1.) It's not a shared experience (two people in the same room would get different music) 2.) It only works in the U.S. (really?....yes....just the U.S.) Any thoughts or comments about this issue would be greatly appriecated!
  4. Very impressive! That script does work very well, seeing where it stops/starts and pauses. Thank you everyone for your input!
  5. I don't even know if this is possible, but I want a space where there are several prims with different videos on media on a prim. When someone touches it (it won't autoload) I want the video they choose to play, and once the video is done I want it to go back to it's default behavior of going back to looking like a regular texture. Any ideas would be most valuable, thanks!
  6. I understand relatively what you are saying, and I thank you for the input. It is both constructive and informative to how scripting works in SL. I cannot, however, just let scripting go haywire on the sim. Yes, scripting is the last used resource on the sim, yes it's impact to the sim is not exactly accurately measured (I do believe the agruements that it's not precise to any degree), but it is still a resource the sim has to contend with. Just because it's last on the line and it's not recorded with any accuracy doesn't allievate the need for script controls. As the arguement was made you could have a script have no impact to a script breaking a sim...I can see why there needs to be some measurement. I'm not convinced that not regulating scripts to some degree will not be a benefit to overall performence. I think the best argument made to Me here is not put so much zeal in punishment of people in a system of scripts detecting scripts might not be as accurate as I want. Will it show Me people who impact the sim the most via scripts, however? My leaning is yes, it will.
  7. Hello! I don't usually post here in the forums, thus I'm not sure where to put this exactly. I run a sim which I want to keep script efficiency and script lag down to a minimum. I've been looking into getting different sorts of script monitors tools for the sim for this reason. I would greatly like to be pointed into the right direction on what limits I should set regarding avatar max scripts allowed and max memory allowed. I'm thinking about setting the max memory allowed to 4 or 5 MB but I have no justification for doing so besides gut feelings (I'm here to get more than gut feelings). I have no earthly idea what to set the max scripts to; I'm guessing 120 is fine? As you can see I'm a bit lost and am going on what My experiences through SL have been with other script restricted sims. Thanks for any replies!
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