No matter what I try, I can't see mesh. I have the latest official viewer installed, I tried various third party viewers. I tried reinstalling the viewer. Playing with the graphics settings, setting them to max. I made sure that Basic Shaders and Hardware Skinning are turned on. I tried the MeshMaxConcurrentRequests trick. Nothing works. I don't see any indicators that something is wrong, no warning icons where mesh should be. No spheres or random primitives as placeholders. Just, nothing. My avatar is wearing mesh boots and hair, they show up as worn in the outfit menu and inventory. Yet it looks like she's not wearing them. I tried rezing both of those items on the ground and still nothing. It looks like I didn't rez anything at all. I tried selecting the area and something strange happens. It appears as if I am selecting an invisible cylinder. The glowing selection effect at least shows this. But the object isn't visible when I don't have it selected in build mode. I can see the name of the object in the build menu, so I know it is the same one I just rezed. My computer is a MacMini, fairly new. I got it last year. Here are the basic specs: Processor 2.5 GHz Intel Core i5 Memory 4 GB 1333 MHz DDR3 Graphics AMD Radeon HD 6630M 256 MB Software Mac OS X Lion 10.7.4 Just to clarify, I was using a different computer for sl before. I could see mesh fine (why I'm actually wearing mesh). This computer (the mac mini) has never been able to see mesh. Does anyone else have this problem? I'm complerely at a loss at this point. I tried a bunch of different things and nothing seems to work. Any suggestions?