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mobiusonemasterchief Infin

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Posts posted by mobiusonemasterchief Infin

  1. why does the grid somtimes lose were your avatar is after crossing a sim , mostly in an aircrraft , you get unseat and find your av as far as 2 to 3 sims away stuck in the air and if you try to cam TP back to the plane you end up in another random sim.

    then if you TP home you get the message your *technically there , but the viewer shows you some other place.

  2. was wondering if any other pilots are exsperiencing this problem were you cross a sim and your stuck for a moment and then see your 3/4 thru the sim when you become unstuck.  i have tried this in various aircraft and get the same results. OR you pass a border at like 25 to 30 knots haft was thru the sim and you get rubberbanded back to the begining of were you entered.

  3. textures will alter the LI of  a build ? ...........

     

    did a test and set the build to all default *prim/wood texture. this did not alter the LI count.

    how can adding 3 cylinders to a build drastically change the count ?

    further, NOT pathcutting and hollowing the 3 prims -- no change.

    path cutting and hollowing the 3 cylinders makes the LI go nuts.

     

  4. ADDUM---

    as soon as i unlinked the 3 prim straps the prim count becomes normal , the straps are strait prim too nothing special,

    then when i link the straps on the count goes crazy,

    the straps are only 3 cylinders hollowed and pathcut with a texture added.

    by themselves , linked together 3 prim, when linked to the rest of the build, the count of LI and prim count goes crazy .

     

  5. this IS  getting ridiculous !!!  3 days in a row , TP failures , asset failures, multiple login failures ?  normally it takes 3 to 4 retries to get back in , and  now its reaching almost a dozen D:  .


    servers failing to remember were you were last at and puts you somewere you were 6 Hours ago??

    it looks like SL  is finally crumbling ,  INDEED LL  needs to focus on fixing the system rather than keep adding NEW useless goodies.  the proverbial last straw that breaks the camels back will soon rear it head . mark my words ...

  6. as i metioned.. i even tried a Basic avatar from the Library folder >> no attachments << and have tried other viewer Even the default viewer . i used to recall all viewers iregardless , would (play) this event . look back yourself dont you , or any of you recall when your first time going into SL water you would hear it. not even the LL default viewer emulates this effect anymore. so im pretty sure its a server grid effect that has been totally omitted .

  7. no its not viewer related..

    i tried  firestorm // singularity AND the default LL viewer .

    None of them even the default viewer emulates it anymore.

    i even tried the default *noob avatar  and nothing...

    so its no avatar related either.

      so im thinking  its grid server  related .  no more splash sound ..

    oh well  ...  it wont be missed lol

  8. i was wodering if its my grafics card or an SL bug since project sunshine was rolled out.

    anywere i go and see, almost every other prim animation fails to render, like opening a door to seeing scripted pets come apart when they move.

    is this a shortcoming of my card or is it SL in general?

    DATA&colon;

    CPU: AMD FX(tm)-8120 Eight-Core Processor            (3120.92 MHz)
    Memory: 8174 MB
    OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: GeForce GT 220/PCIe/SSE2

    Windows Graphics Driver Version: 9.18.0013.1106
    OpenGL Version: 3.3.0

     

    Draw distance: 444
    Bandwidth: 500
    LOD factor: 4
    Render quality: Medium (3/7)
    Texture memory: 512 MB (1)
    Built with MSVC version 1600
    Packets Lost: 28/179,291 (0.0%)

  9. POSTED Landmark 7-20-2012

    i have conducted a physics test in OpenSim software proving it is POSSIBLE to set the Max prim link Limit of 256 prims

    PHYSICAL. 

    Question :

    why should Linden labs have a simulator cap on this? the diversity and creativity of  better performing built vehicles

    could substantially  benefit the builders community of SL.

     

    the test showed no impact in sim performance and proved more that 32 Linked prims can be set Physical.

    up to the MAX link limit .


    this test was done on a private PC that is 6 yrs old with win XP software and a intel core 2 chip @ 1.8 GHz.

    with 1 GB of ram.


    Today's PCs are several times more powerful now and so are commercial servers.

    one last Query : 

    why hasn't LL increased the Link distance to match the NEW prim Size of 64 meters?

     

     

  10. as to the local of the acute problem i see its is not only at or near sim borders now , i just got 2 accounts stuck now in limbo

    at the blue steel sandboxes. there are several people there now  and more coming in that are getting stuck.

    i saw several others standing ghosted in the middle of the sim and at various altitudes .

    * gasp i see dead ppl!  

    well i called LL and this time they said they will suggest there supervisor to start reseting sims soon.  cross your fingers!  :P

  11. yes the audio does not work on the Secondlife Main home page , but the same video works fine on the other web address ending in *whatsit. 

      i  use mozilla and have the latests media flash player version. and double checked my websettings as per a help page that defines sound failure from various problems.   if the same video plays on the other page and not the main SL page im at a loss on if its my PC or the website   o.O

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