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Sweet2770

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Everything posted by Sweet2770

  1. Hello SL I want to create a text that is above my prim.... I know how to get it in the center of it with "llSetText()"... but how can I make it above the actualy prim itself?
  2. Okay. The thing is if i put a rental meter on my mainland and tenant pays for like a week and stops pay after that week.. will the tenant still be able to "live" on the land or can I kick them out?
  3. Thanks for answer Qie. Well im just new in all this renting out and didnt want to do something taht is wrong or not allowed
  4. Hey, Im tying to figure out how to rent out via the caperlet rental system. Is anyone familiar with it and maybe could help? Do i just need to put the rental meter on the land and then make the land for sale?? or is there another way we should do it hope someone can help how to set it up so i dont do something wrong.. I have been searching youtube for info but I cant find some well explained videos of how to do it
  5. Hi SL I have a problem about any of my HUDS dont working when im at other peoples houses. But they do work fine at my own place... Does anyone know whats going on?
  6. Yea... I found out, Its cus people has to check the "local light" box on.... now it works perfectly... I couldnt find an issue with the code or what I did wrong Thanks for your reply Frionil Fang
  7. Hello SL I made a script that turns on and off the light, but somehow its only me who are able to see that light. maybe someone has an solution for that? Others are able to see the prim when i make it visible but they dont see the light that lights up This is the code for the prim.. I turn it on and off from a HUD integer on = FALSE; show() { llSetPrimitiveParams([ PRIM_COLOR, ALL_SIDES, <0.599, 0.194, 0.800>, 1, PRIM_GLOW, ALL_SIDES, 0.0, PRIM_POINT_LIGHT,TRUE, <0.599, 0.194, 0.800>, 1.0, 15.0, 0.0] ); } off() { llSetPrimitiveParams([ PRIM_COLOR, ALL_SIDES, <0,0,0>, 0.0, PRIM_GLOW, ALL_SIDES, 0.0, PRIM_POINT_LIGHT,FALSE, <0.599, 0.194, 0.800>, 1.0, 10.0, 0.75 ] ); } default { state_entry() { llListen(22,"Light HUD",NULL_KEY,"on"); llListen(22,"Light HUD",NULL_KEY,"off"); llSetAlpha(1,ALL_SIDES); } listen(integer chan, string what, key who, string msg) { if(llGetOwnerKey(who) == llGetOwner()) { if(msg == "on") { off(); } else if(msg == "off") { show(); } } }
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