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Sweet2770

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Everything posted by Sweet2770

  1. oh so i have to put it in the "if" statement?
  2. Hi SL I have question and i have tried everything. I have a object, in that object is 3 different items that a person can get if they touch.. through a dialog menu.. The problem is i dont know what i need to change to target a specific person (so its not everyone who will be able to touch and take an item) Its not all the script at all but is it something about this i need to change? key ToucherID; touch_start(integer num_detected) { ToucherID = llDetectedKey(0);
  3. Thank you so mch for the help guys. Appreciate it alot
  4. Hi SL Is it possible to make a script that allow a person to only take one item from the object pr day? touch_start(integer total_number) { key user = llDetectedKey(0); llGiveInventory(user, llGetInventoryName(INVENTORY_OBJECT, 0) ); }
  5. Hi SL does anyone know where and who make the best textures in world?
  6. ups lol. that most be cus i used detectedkey instead of detctedname but i also need to change "user" in llGiveInventory
  7. Just one more question, im still learning scripting touch_start(integer total_number) { if("sweet2770 Resident"== llDetectedKey(0)) { llGiveInventory(user, llGetInventoryName(INVENTORY_NOTECARD, 0) ); } what is wrong here?
  8. ooh okay now I got it Thank you so much Qie and Wulfie
  9. Okay I also thought it was something about llDetectedKey(0). But how do the script knows who that person is i want to give the item to?
  10. Hi SL I have a script that gives an item in the object to a person... But my plan is to give that items to only one specific person so another one cant take it. Do anyone know which functions I need to do that?
  11. I also need a timerevent so they close after some seconds and make them able to open when I walk into them.. but for now Its would be great to find out how they can open at the same time
  12. Hey SL Im trying to find out if both doors can open at the same time when touching only one of them with this script. there is one script in each the doors. The doors in a building and the whole building is linked together. anyone knows how to do that and would help out? integer intSwing =90; rotation rotSwing; vector vOffset; default{ state_entry(){ rotSwing = llEuler2Rot(<0.0,0.0,(float)intSwing>*DEG_TO_RAD); vector size = llGetScale(); vOffset = <(size.x*-0.5),(size.y*-0.5),0.0>; } touch_start(integer total_number){ list l = llGetPrimitiveParams([PRIM_POS_LOCAL,PRIM_ROT_LOCAL]); vector v = llList2Vector(l,0); rotation r = llList2Rot(l,1); llSetPrimitiveParams([PRIM_POS_LOCAL,v+(vOffset-vOffset * rotSwing)*r,PRIM_ROT_LOCAL,rotSwing*r]); rotSwing.s*=-1; } }
  13. okay i thought that was the case.. thanks for your reply Rowan
  14. Is there a reason why we create a group and make our alt owner too???
  15. hi Prokofy. Thanks for taking time to tell all this, and also to everyone who responded on this posts. when you are able to log in, then I would love to have the script instead of using the casperlet... I apprecaite everyones words and will sit down and take one step at the time... so many informations already
  16. omg thank you so much for taking time to text it out like this Lindal. I defently got more wiser now. and im actually in world most of the day everyday so i might contact you whenever I have questions (Im sure i have alot more to ask about)
  17. oh okay, ill contact them and thx
  18. thank you so much Appreciate your help
  19. It would be nice to get a copy of the handbook And again im so new on all this that i didnt even knew by having the group as owner youll get 10% tier. For now I only own a 1024 land that I want to try rent out and go from there.. We have to start somewhere Is Prokofy someone that is able to reach out to in world?
  20. Ah okay, well it seems straight forward when knowing everything Thanks alot for taking time to answer, I really appreciate it
  21. I have a mesh house and made a script for the doors to rotate open and close... But it only rotate from the middle pos on each doors.. is it even possible to make them rotate like an actual door with having to build the doors differently?
  22. Okay i think i got it Can I set the land so that the group is the owner? Cus right now im the person who owns it and havent created a group yet.. Didnt knew I had to
  23. Oh thank you so much ❤️
  24. Hello SL I want to create a text that is above my prim.... I know how to get it in the center of it with "llSetText()"... but how can I make it above the actualy prim itself?
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