So- background. I currently create furry avatars for VRChat- I tried to get into SL creation many years back, but I never could really figure it out, so I moved on to VRC. However, now, I'm considering trying to essentially 'port' some of my VRChat content into Second Life, if that's at all possible.
Problem is, I have literally no clue where to start, beyond just... having the base mesh. I know how VRChat works- but not SL. My meshes are all built as a single mesh piece, not individual "segments" like I've seen from some SL avatars- I'm not sure if that will affect anything or not.
Basically, I need to figure out how to rig an avatar for SL, and set it up to be functional... pretty much from scratch, except I already have a mesh.
...Also, does SL support blendshape customization?