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DeeJay Peapod

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Posts posted by DeeJay Peapod

  1. 1 minute ago, Aili Panthar said:

    I understand LL hands are tied and they are going along with rules and regulations of various countries. I'm not mad at them. But I enjoy gachas. Yes, it can be addictive but it’s not dangerous. It’s not like gambling in real life. I’m not gonna go into debt and take out a loan from the mafia and end up dead when I can’t pay it back over gachas. It’s pixels. You understand when you buy one, you’re gonna get a random item and there's a risk involved that it might not be one you want. It’s not abusive, exploitative, or harming anyone. It's fun in the same way when you would get a random toy from a cereal box.

    I also think there’s a huge difference between a small business creator in Second Life selling gachas to other adults, and some huge game corporations selling lootboxes and making millions of dollars from scamming 12 year olds who swiped their mom's credit card.

    I am actually right there with you, but at the same time...when you buy lindens...arent you essentially getting nothing back...well nothing tangible XD

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  2. Just now, Miu Margetts said:

    The difference, and this is an important one, is that the buyer knows exactly what they are getting.

    With most gachas they provide a picture correct? ergo by that thought, you can see what you have a chance of getting, its not like they are taking your money and not giving anything in return you are still getting something back. and with all things if you want it bad enough youll do it anyways...or you can just scour the market for resellers...its not the gacha fault or the creator...."predatory gachas" falls down to the person who decided to play or not to play the machine. sometimes its just the thrill of it...

    • Like 8
  3. 7 minutes ago, Miu Margetts said:

    Bye bye, predatory gambling~!

    I liked the fun toys, but when creators stuff entire outfit collections, broken up by part and colour, it was a bridge too far. Pure scum.

    Time to stop holding whales upside down and shaking all of their lindos out.

    the problem with that logic is there are plenty of stores that do this at 4 to 5 times the cost without it even being "predatory gambling" so why not go after them too?

    • Like 3
  4. 1 minute ago, Chaser Zaks said:

    So for those wondering about a reason, I am pretty sure that I know why:

    The whole gacha thing in SL, it has kinda turned into Japanese gambling. Gambling in Japan is illegal if it returns money, so they use pachinko balls instead. Players will buy Pachinko balls(L$), and the pachinko balls(L$) are then in turn used to buy plushes/toys/etc(Gachas), where then in a back alley they will allow you to sell said things for money(Marketplace). That's basically what is going on here. People play gachas, then sell their gachas. It is basically gambling and that is why LL is banning it.

    At first when it was "You get random item" it was fine, but it turned into redemption card re-selling which is the kicker.

    It doesn't help that various states are trying to crack down on lootboxes either, which is another thing that is going on that'd have a factor in this, and LL can't regulate lootboxes so that only players in X state or country can play, especially since California(where LL is based) is one said state cracking down on it.

    but as someone stated before they are basically like the gumball machines outside stores with the random little prizes....they still havent banned those

    • Like 7
  5. The problem I see reading this, is they claim it violates the "games of chance" ruling they made a few years ago. Which I don't exactly see how.  A game of chance is a game in which you have a "Chance" to lose and a "chance" to win. A gacha unless its a really really bad cheaply done gacha is not that. As with anything especially in second life value of what something is worth is only deemed by how the creator views it, or the reseller of said gacha. That means the creator believed that their common items within said gacha are at base value of what they believed the item was worth or may even sell for in store, its not like you pay a gacha machine and run the chance of getting nothing back, you always end up getting something back.

    • Like 17
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