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Rain Alderbury

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Posts posted by Rain Alderbury

  1. 1 minute ago, Zousug Condor said:

    Thanks everyone for your replies,

    not sure how to make a custom mesh but ill look into it now i know its something i need, thank you for the rest of the info, i dont tend to use small objects so that should be ok.. as soon as i can log into the beta / test world where i can upload ill play around with the settings ^.^ thank you.

    Hi, yeah i have seen that video but i kinda of got lost.. 1) its just pics and her talking not actively showing but its also a different version of blender so i got lost a bit there to..

    Yeah I am a member of Builders Brewery but as I live in Australia its hard to get to your classes :(

     

    again thanks everyone for replies, ill rewatch the video and see how i go with it to ^.^

    Zousug, the video is somewhat out of date. It may not answer what you need to know.

  2. On 4/8/2022 at 5:51 PM, Zousug Condor said:

    Hello,

    I am looking at making a house in Blender for SL and was looking for updated tutorials and info on it.

    I did a sample (and before i knew of the test area) uploaded it to SL and couldnt walk through the door.. any help be greatly appreciated.

    Thanks in advance

    Hello Zousug;

    Building houses (correcty) is probably one of the most difficult projects because of the number of things you need to be aware of seemingly at the same time. And it doesn't help that Blender changes frequently, which can be disconcerting.

    I teach Blender for Second Life at Builders Brewery, and I'm currently running a series of lessons that will culminate in the building of a house. Issues of optimization, LODs, texture baking for large areas, shadows, material limitations, root prims, and physics (which is your issue)... all are being addressed and everyone is welcome to join. 

    Bottom line is that you can't build a house in one lesson. Everyone will have different issues, so I've designed this as a class project that will span a period of time. Some classes have already taken place (Procedural Materials for example) but many more will come very soon. I'm hoping to announce the culminating project in a couple of weeks, by around late April (2022). I invite anyone with any house-building issues to climb on board and get involved to help prepare yourself for this series.

    For fun, have a look at a windmill I build a couple years ago. I live in it...

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  3. On 12/21/2019 at 7:38 PM, Chic Aeon said:

     

    Did you actually MAKE a physics mesh?  I am guessing you tried to use the same 3d model mesh as the physics mesh.  Scroll up in this thread and there are some links that might help you understand how physics works in SL and why you NEED a physics model :D.

    Good luck. 

    Hello, just my 2 cents, to get this thread bumped. I've found the best way to do physics for a house is using planes, not cubes. So long as you have a plane for each "dimension", for example, the front face piece for the bottom step (mentioned earlier), the step itself, and a side piece (you don't need both sides), it works fine. Traditionally, physics planes should not touch, but that may have changed. Also, each object in a house (an object is only allowed 8 materials, so houses often many objects), must have its own physics. For doorways I use just 2 planes, one on either side. Once the mesh is uploaded, you change it to Prim type, and you can walk through.

  4. On 4/25/2021 at 12:11 PM, Nika Talaj said:

    Well, but, you're already teaching texturing in Series A and B.  Maybe they should be prerequisites. so that a 'homebuilding' class could concentrate on building and physics?

    Actually, if it would be easier, maybe it would be possible to teach all the skills you need by just building a partial house?  And leaving out windows for their own series? There are several good full-perm windows on the marketplace.

    A little late replying, sorry about that, but yes I agree. With both comments. The A and B must be prerequisite to any lessons on house building, or else they'll just get bogged down. I need a way to get to the physics quickly, and I think a partial house, maybe without a roof, would work. Maybe I should leave out the texture bakes as well.

  5. I'm devastated. Her texturing tutorials have helped me for so many years. I bought all her Mary Jane shoes over a 10 year span and took my baby boy to Livingtree this year for Halloween, thinking how nice it was that she was still here, still active after so many years. She will be seriously missed. I feel that something truly great and wonderful has left our world.

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