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Risenhelldemon

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  1. Ahhh I see. XD I did not know that so that was really helpful XD was about to make my own skelly thankk
  2. Ahh I see, thank you~ :DD I can just detatch the head cuz I've sculpted it on a seperate object than the body ^^ Thank you for helping me out :DD
  3. Ahh I see, I found this bone guide http://wiki.secondlife.com/wiki/Project_Bento_Skeleton_Guide That totals to lower than 110 so I think thats fine? at most thered be a bit more tail bones but that wont be a problem ^^ Thank you~ And yeah haha i'll def get to that soon when I make another model and add in the details rn im just working on UV mapping and texturing ^^
  4. Ahh I see, sorry I'm definitely in no ways knowledgble in this subject I've just started 4 days ago haha but there was this tutorial that I saw where they uploaded a whole mesh body with rigging in one piece, so I had thought I am able to do that as well with a low poly and smooth shaded mesh? I tried uploading a head first and it worked, but yeah definitely not sure about the body and the inner mouth. But yeah I meant decimating the mesh itself into lower polys I'd had to at some point anyway its lagging my PC as well As for retopology, Imma just procrastinate and leave that uhh off for another day XD all of these technical terms and skills are over flooding my brain ;-; Ahh also, on a side note, does Blender's rigify addon work with SL bone rigs? I am not quite sure.
  5. Ahh I see thank you : D So if I decimate the the high poly to really low I might be able to fit it haha Also if there a tutorial to seperating the body parts? I sculpted my mesh body in one object and I'm scared to mess around with the high polys
  6. Ack this might be a stupid question Im really sorry but is anyone able to export the default SL Sauin avatar skin to customise? The skin looks fine but XD I wanted to add a lil more blushiness to it does anyone know how to? (Edit:) Cuz Hnn idk if the default UV map you find on google will be able to stretch to fit cuz thats iffy stuff haha
  7. All the tutorials I found are either out dated or cut and I cant find the next part... I know the part up to skin weights and alpha masks but I dunno the rest... like how to add on textures and stuff. All the stuff I got on market place were sperated into parts so I was also wondering would I need to devide a mesh into parts to wear it? Ack sorry I've never uploaded anything onto SL before and XD was afraid I might get stuff wrong ;-;
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