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Lunarauss

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Everything posted by Lunarauss

  1. Hey all. So I've been working around with meshes and rigging a bit, but I wouldn't call myself an expert. Now there is a musclebody mesh where I like to make some jogging pants for. The problem I have is that the legs of this body are quite thick, in such a way that I can't make pants with them as they are in T-pose. https://gyazo.com/e6f1260e91a97f45b3e39f105aee36b8 Now my idea was to open the legs a little, allowing me to make pants and make that pose, the new rest-pose. https://gyazo.com/55ef97bc291e03888421915448f4106f The problem is that I'm kinda stumped, because everywhere I read that you need to rig in T-pose for SL, but I'm not sure how else I can do this. Has anybody any idea, or tutorials. I've been searching around for so long but I haven't found a way that seems to work right.
  2. Heya, I'm making a mesh for the big dev muscle bodies. In blender I have the following: https://gyazo.com/a23caf8f3b86072d504fba5f64da461d See how it tightly fits around the mesh? For some reason when I export it to SL and I would expect a similar "tightness" when in a similar pose, but then it suddenly loses that tightness. https://gyazo.com/fe655f8eee2abb13c5864b9a70794a47 I just cannot figure out why this is happening. I have to admit I'm a full newbie to SL but with some research I got further and further, but this one has be completely stumped.
  3. Hey all! I'm browsing the complete marketplace and as much stores that I know off, all in search for a certain hairstyle. As of yet I'm still unsuccesful. I would love to find one that matches the hairstyle that Cressida has in Hunger games. It obviously doesn't need to be a one on one match, but if somebody could point me in a direction I would be grateful! Greetings
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