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TVTuner

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Posts posted by TVTuner

  1. 1 hour ago, Macrocosm Draegonne said:

    Bare metal hypervisor? I want one for a personal pc someday.:P  I've heard certain types of SL regions are clustered onto servers, where the main heavyweight type gets a box to themselves, however, thats how the cloud works too, if you want dedicated hardware per application, its there to turn on, even on amazons AWS. Linden likely has data servers, chat servers, cache servers, and all sorts of various things in their mix and connected together, only difference is they're responsible for all the hardware, since they've built and maintain their own stuff. With the "cloud" they dont have to plug things in and maintain all that hardware, and can more easily load balance, moving things around, upgrade, etcetera, virtually on a nice UI & CLI.

     

    Nope.  Bare metal means no hypervisor.

    I'll try to describe what I saw back then.

    The computers had two 10G LAN interfaces and a 1G Management interface, each.  There were two dual socket Xeon computers in each 1U chassis.  I think the rack, as shipped, had 40 of those in it and a switch or two and power rails.  It was all wired and tied and ready to feed.  Then it was wrapped and crated and shipped to a data center.  I think at the time they were shipping to Phoenix AZ.

    The test harness did not include a hypervisor.  It included an image containing a custom Debian GNU Linux OS and ran some network connectivity tests after booting.  We were told the harness was the same OS to be used in the target environment.

    I have read in some "Office Hours" transcripts on the Second Life Wiki that Linden Lab was running one full region per CPU core on an iteration of deployment.  In another transcript was described that when the number of CPU cores per LAN interface got above, 8, I think it was, they left 1 core for housekeeping and used the other 7 for regions.  No clue what's going on in the datacenter now, as all of what I have seen or read about is years old.

    Recently it was said, by a Linden, not sure where, that the software used in the simulator hosts was being modified to work properly in the new environments they were testing it in.   I assumed the plural here indicated LL was trying multiple hosting vendors.

    • Thanks 1
  2. SL simulator hosts have been running a customized Debian GNU Linux OS on BARE METAL.  There has been time for that to change between when I watched Silicon Mechanics servers racked for LL to when LL announced they were preparing to move to cloud hosts.  Gosh, if they are still using the servers I saw racked they are dealing with 11 year or so old servers.  That seems unlikely.

  3. 4 minutes ago, Love Zhaoying said:

    People predict the "death of Second Life" all the time on the Forums.  It is often meant as a joke/sarcasm because it has been predicted for so many years now (but not come to pass). So, most of us "oldbies" see "SECOND LIFE IS DYING" etc. and just ignore it.  Or, mock it.

    Yup.  STALE.  Very stale.

  4. 3 minutes ago, Ardy Lay said:

    I could if I were to move it to a different computer, for a GPU upgrade on my primary, for example.  I may not install any third party viewers on the primary computer nor may I log in to SL via a third party viewer on an account that has access to money or land ownership.  These are the rules of engagement I must abide.

    I am familiar with those rules.  They no longer apply to me.  Alas, I have no real GPUs.  I only have the Intel stuff in the CPU so it's not likely to do me any good to try Alchemy.

  5. Your mission, should you chose to accept it, could be selected from  pre-loaded "Favorite landmarks" just below the Menu Bar.  Select a destination, receive mission objective, follow the clues, participate.....

    Don't many established Residents like to participate in grid-wide or community "hunts" and other adventures?  Is it possible that the people running these already produce engaging content for Residents that, with a little coaching, a new resident might likewise find engaging?

    I see a vast talent pool out there and I see a lot of people saying "Somebody should do something."  Surely, some already are.  Can we augment trying to attract traffic to advertised areas for individual monetary gain and try to help grow the engaged Resident population too?  New residents that become established turn in to shoppers!

    (Apologies to those that find my use of the word Resident offensive.)

    • Like 2
  6. 11 minutes ago, Gadget Portal said:

    But how many of that 50k are bots/alts?

    Alts are people too.  😉  If Alts spend money or others spend money on them, then alts do indeed help the SL economy.  Bots, on the other hand, should be "registered" as "scripted agents" on their account pages.  Hmm...  I think "scripted agents" still count in concurrency statistics but not parcel traffic statistics.  I won't assume they help the economy directly but MAYBE some are tools used to help others help the economy by helping themselves manage land and stores.

    That said, I am not here to start any arguments and, yes, I suspect MOST bots are wasting resources.  I see hundreds a day bounce off of a parcel near where I hang out.  The land owner there subscribes to a service that kicks them out for her.  I see a lot of bots or alts 'soaking' in the water regions around the grid.  Sometimes I'll visit a pile and poke them a little.  It's funny when they teleport away after I do that.  Once in a while one will start chatting with me but that is rare.

    Many SL residents have "upgraded" alts to Premium to house-hunt Linden Homes.  Some might find that alarming in some way but from my point of view I see more money going to support Second Life!

  7. On 2/28/2020 at 1:45 PM, Pussycat Catnap said:

    Yeah 4096m is the build limit.

    I often put my skyboxes around 4080-4090 depending on how tall the ceiling is...

    It's basically rude to have anything in the sky below 1000m. Some few items can look nice and fitting there... but usually people who put stuff below 1000m are the ones folks are talking about when they talk about "SL blight"...

     

    I'd like to put you in charge of eliminating "world map signs", but, alas, I am nobody.

  8. On 2/17/2020 at 9:14 PM, CoffeeDujour said:

    After we crucified LL over the side bar, staff even suggesting docking or lockable UI would get you moved to a none SL project .. and we all know how that panned out.

    Yeah.  I think a grand total of two people in the closed beta for Viewer 2 did not scream about the world view shrinking when the sidebar opened.  One actually had a seizure and another vomited on the floor during testing that "feature".

  9. 20 minutes ago, Alwin Alcott said:

    not needed, when AR a object it automaticly takes the location, even on a different region.

    Quote

    ...

    To that end, a few things residents can do when making Abuse Reports can help greatly:

    • Make sure the abuse report includes a clear screenshot of the violation (if applicable)
    • Click on the offending object in edit so it is highlighted in the screenshot when you report it.
    • Be close to the object when you report it and not camming in from 200m away. 
      That way the investigating person can easy see what the problem is and find it quickly from the slurl in the report.

    ...

     

  10. The address to which you attempted to trace is not in the global routing table.

    216.82.5.76

    Looks like you omitted a zero in the third octet when copying the simulator host IPv4 address.

    216.82.50.76

    I know this doesn't solve your problem but it might assist with troubleshooting.

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