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BluSunflower

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  1. I have a prim that I want to play the 19, 7 second sound parts to play one after another and then stop. I am new to scripting and am trying to assist a friend for a project she is working on. Thank you for your assistance. There is a collision script in the folder at this time but it only plays the first sound and then stops. // Sound must be in the object's inventory or it will not work. // First sound in inventory will be used if more than 1 integer delay = 5; //how many seconds to wait after playing sound before it can be triggered again default { on_rez( integer sparam ) { llResetScript(); } state_entry() { llOwnerSay("This object must not be set to phantom or it will not work."); } collision_start(integer total_number) { llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1); llSleep(delay); //keeps it from playing sound over and over } }
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