So I've been trying other 3d painting programs and decided to give The Foundry's Mari program a try. I import the SL avatar I found in the linden labs avatar bank and the UV maps end up clustered on top of each other. This only happens with the full sets but the upper and lower parts in singularity the maps load fine. I even tried Robin's CS3 Avatars and it does the same thing. Is there a way to fix this so it can be multi tiled for Mari?