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Vesca Starlight

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Everything posted by Vesca Starlight

  1. I always just upload the model and then the textures separately, more control over how things get uploaded and tends to cause less error so I don't reupload as much. Its a bit more tedious but should help prevent any issues to just do it that way. Regarding the usage of textures though please do be mindful that a large number of large textures will absolutely destroy user performance, as someone who until more recently was not on a very good computer I cannot stress this enough. Think of SL more like a game (specifically like PS2/PS3 era) when making things because realistically it lacks many of the features Unity and other game development platforms have regarding optimization so that means users have to optimize their content themselves. Kyrah provided more in depth technical reasons behind it.
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