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Yalnizxyz Footman

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Posts posted by Yalnizxyz Footman

  1. 16 minutes ago, animats said:

    If you don't need obstacle avoidance and pathfinding, using keyframe animation (llSetKeyframedMotion) will probably work better. llNavigateTo is powerful and can avoid obstacles, but requires that the parcel be set up for pathfinding.

    Thanks for answer

    I need pathfinding.

  2. I want to move a box to four points respectively with llNavigateTo.
    For example:  Four points : <20,30,25>   <22,30,25>   <22,35,25>  <20,35,25>
    How i can do it?

    Sorry for my english...

  3. 1 hour ago, Rolig Loon said:

    Declare p3 outside both of the blocks of code.  A variable is valid only within the scope where it is declared.
     

    
    vector p3;
    {
    ....
        p3 = llGetPos();
    ...
    }
    
    {
        llSay(0,(string)p3);
    }

     

    Thank you so much for answer...

  4.  I tried a fitted mesh body in 3ds max. I used skin wrap modifier. I havent a problem in 3ds max. Everything okey. But when upload in sl it seem space body pieces edge. I dont know why that problem?
    Sory for my english...

    

     

  5. Hi;
    I tried a puppeter animation.
    This script call note cards ( Note cards name are a1.bvh, a2.bvh, a3.bvh, a4.bvh, a5.bvh, a6.bvh ). (There are frames and bones hierarchies in note cards)
    But when script run, just run a6.bvh
    How i can do that : it run order. Example: first run a1.bvh (a1.bvh have 20 frames), after run a2.bvh ( a2.bvh have 15 frames), after a3.bvh, a4.bvh...
    If a6.bvh finish again it must back to a1.bvh (Loop)
    I hope I could tell it.
    Can you help me?

    Thanks...

    Sory for my english..

    My script is:

    default

    {

    state_entry()
    {

    {


    llMessageLinked(LINK_THIS, -1, "", "read=" + "a1" + ".bvh");

    llMessageLinked(LINK_THIS, -1, "", "read=" + "a2" + ".bvh");

    llMessageLinked(LINK_THIS, -1, "", "read=" + "a3" + ".bvh");

    llMessageLinked(LINK_THIS, -1, "", "read=" + "a4" + ".bvh");

    llMessageLinked(LINK_THIS, -1, "", "read=" + "a5" + ".bvh");

    llMessageLinked(LINK_THIS, -1, "", "read=" + "a6" + ".bvh");

    }

    }
    }

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