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Yalnizxyz Footman

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Everything posted by Yalnizxyz Footman

  1. Hello; I use llNavigateTo for moving. But Object is not going to te exact target. It's going near the target. What can i do for go to exact target? Sorry for my english...
  2. I want to move a box to four points respectively with llNavigateTo. For example: Four points : <20,30,25> <22,30,25> <22,35,25> <20,35,25> How i can do it? Sorry for my english...
  3. Animated humans for medieval places, so realistic. I really liked... http://maps.secondlife.com/secondlife/Endless Love/109/168/3827
  4. Thanks for answer. But i want know , how i can write a[ i ] array, in LSL? Sory for english..
  5. int i=1; if (i<5); { Scanner klavye = new Scanner(System.in); System.out.println(“Please enter a numbers:”); a[ i ] = scan.nextInt(); System.out.println(a[ i ]); i +=1; } Thanks for answers...
  6. Hello; I am learning LSL. I want ask Example: { .... vector p3 = llGetPos(); ... } . . { llSay(0, (string)p3); (How i can print p3 here. Same value as above block) } I hope i can tell. Sory for my english...
  7. I tried a fitted mesh body in 3ds max. I used skin wrap modifier. I havent a problem in 3ds max. Everything okey. But when upload in sl it seem space body pieces edge. I dont know why that problem? Sory for my english... 
  8. Sorry. My english not good. Yes its not puppeter. But its use bvh files. Its bvh prim animator...
  9. Hi; I tried a puppeter animation. This script call note cards ( Note cards name are a1.bvh, a2.bvh, a3.bvh, a4.bvh, a5.bvh, a6.bvh ). (There are frames and bones hierarchies in note cards) But when script run, just run a6.bvh How i can do that : it run order. Example: first run a1.bvh (a1.bvh have 20 frames), after run a2.bvh ( a2.bvh have 15 frames), after a3.bvh, a4.bvh... If a6.bvh finish again it must back to a1.bvh (Loop) I hope I could tell it. Can you help me? Thanks... Sory for my english.. My script is: default { state_entry() { { llMessageLinked(LINK_THIS, -1, "", "read=" + "a1" + ".bvh"); llMessageLinked(LINK_THIS, -1, "", "read=" + "a2" + ".bvh"); llMessageLinked(LINK_THIS, -1, "", "read=" + "a3" + ".bvh"); llMessageLinked(LINK_THIS, -1, "", "read=" + "a4" + ".bvh"); llMessageLinked(LINK_THIS, -1, "", "read=" + "a5" + ".bvh"); llMessageLinked(LINK_THIS, -1, "", "read=" + "a6" + ".bvh"); } } }
  10. I want make a alpha hud for mesh body. How can I make it ? With Texture changer? Is there a video tutorial? Thanks... Sory for my english...
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