IIianII
-
Posts
36 -
Joined
-
Last visited
Content Type
Forums
Blogs
Knowledge Base
Posts posted by IIianII
-
-
Need one urgent, anyone?
message "iiianii" in world
-
14 hours ago, Rowan Amore said:
Hit me up...yeah, I hate that, too.
are you guys actually looking for a photographer or just leaving random comments out of nowhere?
-
On 7/25/2021 at 7:21 PM, PekeNL said:
Consider thyself DM'd!
hmu inworld too I'm looking for a photographer as well iiianii
-
On 7/28/2021 at 8:20 PM, 3DWolfGlasses said:
Hello, are you still looking for a photographer?
I'm a returning user to SL, figured I'd look for some work, stumbled across your post, I tried to IM you in world, but, upon searching 'Nuka Littlepaws' it didn't bring up your profile.do you have flickr? I'm also LF a photographer. message me inworld iiianii
-
someone who can create nice texture on a mesh is what I'm looking for
we all know we can download 3d models online. but someone with a talent to create a good looking texture for sl? that's tough to find
it's why I was specific about that
we can talk about pricing inworld
iiianii message me there for deets
-
16 hours ago, Drake1 Nightfire said:
Are you looking for BOM layers or something mesh?
I'm looking for mesh creators
-
On 6/25/2021 at 7:30 PM, Alexacroft said:
@karenx0already messaged in world
I sent you a pm inworld. let me know what you think
-
looking for someone who can create clothing with nice textures (rigging not required, i can do some of it)
contact me inworld
iiianii
or reply to this thread
serious buyer here
-
looking for someone who can create a full outfit with great textures (rigging not required)
contact me inworld or reply to this
iiianii
serious buyer here
- 1
-
looking for someone who can create a full outfit with great textures (rigging not required)
contact me inworld or reply to this
iiianii
serious buyer here
-
im looking for someone to make me a full outfit with great textures. rigging is not required
serious buyer here
-
I'm getting 2 errors when I export my mesh clothes
Chest is not defined in SL 462 weights not exported
Limited weightcounts to 4 for 1133 verts in Group2648.000
I'm not an expert on blender so if somebody has seen this and solved the problem I would appreciate the help. I'm stucked right now, I've tried everything I can and know but to no avail.
-
I tried everything but nothing is working right now. It says service unreachable
I also get the "Error in upload request.."
-
Images, meshes, sounds, animations, nothing I can't upload anything to sl for 2 days now
-
I haven't been able to upload anything on second life for 2 days now, what should I do?
-
With all these awesome features we have on SL, such as bento, bake on mesh, sl materials, shadows and ALM, I wonder about what's the right way of texturing mesh while keeping in mind all the features mentioned?
I also want to know how does the majority of creators bake textures? I use the combined bake option on blender and that's it. Do people still blend AO maps to their final bake or do they bake each maps separately and combine them on PS?
To be more specific, if I'm gonna make a table what's the best or most correct way of texturing it in 2018?
-
My store is called Ramvii you can check that out on MKT to see what I have made.
I'm looking for willing and talented bloggers to sponsor.
Come hit me up in world: galatheus Resident
or
galatheussecondlife@gmail.com
-
I'm in need of a photographer for my marketplace ads of men clothing items (for now). I usually make my own ads but I've decided to hire one now due to lack of time.
OK for starters, read this below;
Requirements:
Must have a male mesh body (Slink and/or Signature) PS. Will also make unisex and female clothes in the future when i get my own fem devkits )No particular experience required
Below average or first time sl photographers/artists are also welcome to submit their applications
Basically, anyone who loves creating art (i don't discriminate) and someone who has the insight for ad arts.
Everything else not mentioned here can all be discussed in details/negotiated in-world via ims: "iiianii resident" and thru my email here: galatheussecondlife@gmail.com
-
I see, I guess I just have to find other ways to edit my shorts manually now
Thanks for the help tho, I appreciate it
-
Thank you for the response I appreciate it. I tried your advice and it unfortunately didn't work for me.
May I also add that what I want to do is to freeze the position on edit mode so I can model the seams underneath the shorts, I know should have added that in the beginning my bad. I'm adding that to the title now.
-
I'm new to avastar and I'm learning as I go but right now I'm having a hard time modeling seams on my clothes. Is there a way to freeze the position of my mesh without unbinding it from the armature? I would appreciate all the help.
-
The title says it all.
I always get blurry textures even when I bake it on a larger image, soon as I downsize it to 1024 or 512 depending on size of the object I get a blurry result.
Sometimes it messes up the image
What should I do?
-
A huge thank you Chic! Those videos were helpful I found what I was looking for
-
One of the things that I have struggled with for a while now is getting the right brightness of my mesh.
When I compare my stuff from others it seems like they all got it right while mine are either too dark or too bright.
So when I put other creator's stuff together in a scene they all sync in nicely like it was made by one person
but when I put mine next to them the color/brightness/contrast is off (too dark or too bright)
I want to not have to worry about that and have a more efficient workflow. I hope I'm not in an island on this
I guess my question is if there's a certain way to bake the textures to make the colors/brightness uniform with others or have the right brightness for sl?
Beginner Interior Designer/ Photographer For Hire
in Inworld Employment
Posted
hey, I'm looking for a photographer for my store. you can message me in world (iiianii) for the details.
I just need good portrait to display my stuff. I can provide the poses, you do the rest. Is that ok?