Hi
I am trying to write a script which alters a prim's alpha state each time it is collided with. I am not a scripter but trying to learn.
This script does not work lol
Any help would be gratefully appreciated.
default
{
state_entry()
{
}
collision_start(integer number_detected)
{
{
integer i;
for( i = 0; i < number_detected; i++ )
{
if(i==1)
{
llSetAlpha(0.8,ALL_SIDES);
}
if(i==2)
{
llSetAlpha(0.6,ALL_SIDES);
}
if(i==3)
{
llSetAlpha(0.4,ALL_SIDES);
}
if(i==4)
{
llSetAlpha(0.2,ALL_SIDES);
}
if(i==5)
{
llSetAlpha(0.0,ALL_SIDES);
}
if(i > 5)
{
llResetScript();
}
}
}
}
collision_end(integer number_detected)
{
}
}