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ArtemisGreece

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  1. Well, I had the same problem today. So I checked this out a little. I found out that in the inventory, in the "recent" tab where the current outfit is displayed there was an item that instead of "worn" it said "invalide file.. or destroyed item or something like that..i can't recall. And I couldn't locate which one was. So I took everything off and wear them again one by one to follow at the current outfit if it said "worn". Then I saved the outfit and it was saved ok. I hope I helped **Only uploaded images may be used in postings**s://secondlife.i.lithium.com/i/smilies/16x16_smiley-happy.gif" border="0" alt="Smiley Happy" title="Smiley Happy" />
  2. Well, I had the same problem today. So I checked this out a little. I found out that in the inventory, in the "recent" tab where the current outfit is displayed there was an item that instead of "worn" it said "invalide file.. or destroyed item or something like that..i can't recall. And I couldn't locate which one was. So I took everything off and wear them again one by one to follow at the current outfit if it said "worn". Then I saved the outfit and it was saved ok. I hope I help
  3. Yes!!! I did it! It was definitely a matter of vertices ans materials. Thank all you so much! I hope you will see my statues in the marketplace one day
  4. Dain and Drongle thank you so much for your answers! I think i got an idea on why i'm loosing parts of the body... I will make it all over again working with only one material and try to upload it to see.. What i understood by your answers is that i have to do a LOT of reading! So many parameters to take care and calculate.. Thank you all!!
  5. Thanks a lot for your answer! I will try to reduce them as soon as I find out how you can control vertices and triangles in Blender. I realise that there is a lot of reading to be done before I actually manage to make a mesh object for sl. Thanks again!
  6. Hi I tried to make a female model and import it to sl. I'm new in that and i find it interesting. So I made my model using the Makehuman program then i imported it to blender, put some material to that even a veil to her face and exported it to sl using collada. I took a female body which was oversized and the shadows of the veil were transparent. I read about that to fix it and after all the changes I made in blender (I scaled the body from the scene menu and remove the transparent shadows from material menu) I tried to export it back. But when i tried to upload it again to sl I got the message "missing required level of detail" and even the file finally uploads and the message from "missing required level of detail" changes to "ship it" I see on the screan on the right that I have missing parts of the female body..such as legs, arms..etc. and of course the upload can't be complete. Any changes I have tried since end up to the same result even if my blender image when rendered looks perfect.. I include the pic that I get from sl If anyone can help me. Thanks!
  7. I'll be glad to help you. IM me inworld. Artemisgreece resident
  8. I'm in sl from August. In that time me and my partner had built 6 sims. He had bought the sims and i did all the work from terraforming, set houses for rent, texturing and decoration. Two weeks ago we had an argument and i hadn't log in since. Till this morning that i realised I was banned from all the estates!. All my things are there and i can't have them. I just want to know if there is a way to get all my things back
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