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AnnellyStone

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  1. Prpblem successfully solved. What I say is usually we overlook the stupid simple things that can be the problem lol ! I had my uvs overlapping and that was my only problem . Cause i unwrapped before applying solidify, and after applying it automatically includes those faces as well into the UV. When it kept doing it, i just started applying the solidify before the subsurf and it worked too. About materials, i had no problems last night, i managed to link 5 objects into 1 all with different materials and it worked , idk why before none of this was working, or I just gained more experience
  2. Could you post an example of a script like that ? I have no idea about scripting and i have some lights that i have been dying to make them flicker but a little bit and slowly, though no success yet .
  3. Hi guys. I have been searching for threads for this problem, and there were a few, but none of the answers worked for me. I am not the one to give up so I thought I could give it another try. Whenever I try to use transparency on parts of my meshes, I get this triangles distortion. I looked on this thread : https://community.secondlife.com/t5/Mesh/Checkerboard-distortion-about-phong-reflection/td-p/2326219/highlight/true Unfortunatelly, none of the answers there helped me. The transparent part, I uploaded it as a separate object, and I have applied Solidify modifier on it. Even when I tried to make it two faced by extruding it and assigning two different materials to it, it still gave me the same distortion. Even if I put the lower part of the skirt 50% transparent, it gives me the same result. Does anyone have any other suggestions on fixing this? You could also contact me inworld . 
  4. Thank you very much! I tried the other things too and worked, but mainly i tried with turning off rendering for the solidify modifier, and it worked. Not sure if that will affect the end result though, but will try.
  5. Hi! I have been having problems constantly while using the solidify modifier. Whenever I use it, when baking, I get triangles. If I remove it, then its all fine. I really need the solidify modifier sometimes, any suggestions why this could happen or how i could fix it? Thank you !
  6. AnnellyStone

    Unwrap error

    I am having the same problem with the triangles showing.. whenever I use the Solidify modifier, i get triangles when baking an AO or anything... how do I turn off the rendering for solidify modifier then ? Or is there another solution for this ?
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