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gunmaker

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Everything posted by gunmaker

  1. perhaps you could direct me to a place they stare at more often? please?
  2. if been telling people GRIDEWIDE to FIRE the coding staff and hire me, simply looking at the code they have already written will keep me going for weeks , jsut weeks
  3. "9 boys selected with SYMPTOMS OF LEUKEMIA OR EARLY ONSET" dumass.dumass2_0
  4. i know EXACTLY why this is happening, some coder for sl source code,, or one of its adopted client source codes,, has large confused with small, HIGH LOD also known as level of detail is handled in germany by showing a LARGER number nominally 0 lod should mean do not change the lod - leave it at maximum detail, but because there is conflicting code related to lod, it toggles and waists time and lag loading and unloading the same image over and over, and loading and downloading them at that. ps lindens wanna point you back to this post so it can be furthered along. has been months and i see no action http://community.secondlife.com/t5/Second-Life-Server/HEY-I-THINK-I-FOUND-WHY-SL-LAGS-SO-MUCH-and-solutions/td-p/2563966/highlight/false
  5. :robotvery-happy: nope i just know the coders for secondlife are having problems with that wet paper towel again and i felt the need.
  6. or maybe i applied to be a coder and i could fix that :robotmad: IN AN INSTANT. but some manager feered for their job safety and refused to hire me.
  7. the french did it before me sadly. http://history.nih.gov/exhibits/genetics/sect4.htm unfortunatelty (though i am american) americans are way to **bleep**ing stupid >>>http://www.nytimes.com/2003/01/15/us/fda-halts-27-gene-therapy-trials-after-illness.html ^he already HAD cancer **bleep**ING RETARDS the trials are to CURE it. :robotmad: pot headed multi drug using :robotmad:sons of :robotmad:.
  8. (i think it does that) oh btw secondlife will exist far into the future. >>>>got this from a rtf file by opening it with notepad.exe no i will not tell you which one cause its something (most apparently) meant for me acidtext decrypt(HYPER-QUANTUM-ENCRYPTION) encoded message:: LINE ZERO RING MODULE ZERO ISATAP DIRECTOR 0 SECONDLIFE ADDONS [QUANTUM TEXT] SECOND LIFE SECOND LIFE METAVERSE MAINGRID ^^indicates from the future plugin style YEAR 2276(ADJUSTED TO REFACTOR TIME HOLES DUE TO DECRYPTION 504b030414000600080000002100828abc13fa0000001c020000130000005b436f6e74656e745f54797065735d2e786d6cac91cb6ac3301045f785fe83d0b6d8 72ba28a5d8cea249777d2cd20f18e4b12d6a8f843409c9df77ecb850ba082d74231062ce997b55ae8fe3a00e1893f354e9555e6885647de3a8abf4fbee29bbd7 2a3150038327acf409935ed7d757e5ee14302999a654e99e393c18936c8f23a4dc072479697d1c81e51a3b13c07e4087e6b628ee8cf5c4489cf1c4d075f92a0b 44d7a07a83c82f308ac7b0a0f0fbf90c2480980b58abc733615aa2d210c2e02cb04430076a7ee833dfb6ce62e3ed7e14693e8317d8cd0433bf5c60f53fea2fe7 065bd80facb647e9e25c7fc421fd2ddb526b2e9373fed4bb902e182e97b7b461e6bfad3f010000ffff0300504b030414000600080000002100a5d6a7e7c00000 00360100000b0000005f72656c732f2e72656c73848fcf6ac3300c87ef85bd83d17d51d2c31825762fa590432fa37d00e1287f68221bdb1bebdb4fc7060abb08 84a4eff7a93dfeae8bf9e194e720169aaa06c3e2433fcb68e1763dbf7f82c985a4a725085b787086a37bdbb55fbc50d1a33ccd311ba548b63095120f88d94fbc 52ae4264d1c910d24a45db3462247fa791715fd71f989e19e0364cd3f51652d73760ae8fa8c9ffb3c330cc9e4fc17faf2ce545046e37944c69e462a1a82fe353 bd90a865aad41ed0b5b8f9d6fd010000ffff0300504b0304140006000800000021006b799616830000008a0000001c0000007468656d652f7468656d652f7468 656d654d616e616765722e786d6c0ccc4d0ac3201040e17da17790d93763bb284562b2cbaebbf600439c1a41c7a0d29fdbd7e5e38337cedf14d59b4b0d592c9c 070d8a65cd2e88b7f07c2ca71ba8da481cc52c6ce1c715e6e97818c9b48d13df49c873517d23d59085adb5dd20d6b52bd521ef2cdd5eb9246a3d8b4757e8d3f7 29e245eb2b260a0238fd010000ffff0300504b030414000600080000002100e35a492797060000551b0000160000007468656d652f7468656d652f7468656d65 312e786d6cec594d6f1b4518be23f11f467b6f6327761a4775aad8b11b6852a2d82dea71bc3bde9d66766735334eea1b6a8f484888823850891b0704546a252e e5d7048aa048fd0bbc33b3bbde89d72469235a417d48bcb3cfbcdf5f33be7aed5eccd0211192f2a4edd52fd73c44129f073409dbdead61ffd29a87a4c2498019 4f48db9b12e95ddb78ffbdab785d45242608f627721db7bd48a9747d6949fab08ce5659e9204de8db988b18247112e05021f01dd982d2dd76aab4b31a6898712 1c03d91d2ca894f8d21691344cbc8d9c7c8f018f4449bde03331d0c489bbc7808383ba86c8a9ec32810e316b7bc02ae04743724f798861a9e045dbab998fb7b4 717509af679b985ab0b7b4af6f3ed9be6c4370b06c788a705430adf71bad2b5b057d03606a1ed7ebf5babd7a41cf00b0ef83aa569632cd467faddec9699640f6 eb3ced6ead596bb8f812fd9539995b9d4ea7d9ca64b1440dc87e6dcce1d76aab8dcd65076f4016df9cc3373a9bddeeaa8337208b5f9dc3f7afb4561b2ede8022 46938339b47668bf9f512f2063ceb62be16b005fab65f0190aa2a1082fcd62cc13b530d8627c978b3e203492614513a4a62919631f22b98be391a05873c0eb04 97ded8255fce2d696648fa82a6aaed7d9862c88a19bd97cf7e78f9ec093abefff4f8fecfc70f1e1cdfffc91272766de3242cef7af1dde77f3dfa04fdf9e4db17 0fbfacc6cb32feb71f3ffdf5972faa81903f33719e7ff5f8f7a78f9f7ffdd91fdf3fac806f0a3c2ac387342612dd2447689fc7a098b18a2b391989f3ed184698 96776c26a1c409d65c2ae8f754e4a06f4e31cbbce3c8d121ae056f0ba81f55c0eb93bb8ec083484c14ade07c238a1de02ee7acc345a5156e685e25330f274958 cd5c4ccab87d8c0fab787771e2f8b73749a172e661e928de8d8823e61ec389c221498842fa1d3f20a442bb3b943a76dda5bee0928f15ba435107d34a930ce9c8 89a6d9a66d1a835fa6553a83bf1ddbecde461dceaab4de22872e12b202b30ae187843966bc8e270ac755248738666583ef6015550939980abf8ceb49059e0e09 e3a81710686d15527c2440df92d36f602859956edf65d3d8450a450faa68ee60cecbc82d7ed08d709c5661073489cad80fe4018428467b5c55c177b99b21fa19 fc809385eebe4d89e3eed3abc12d1a3a22cd0244bf99086d45a8d54e058e69f24fe59851a8c7d6fa17578ea1003effe651854fdfd642bc093da92a13b64f94df 45b89345b7cb4540dffe9abb8527c91e81309f6f3cef4aeebb92ebfde74beea27c3e6ba19dd55628bb7a6eb053b19991e3c523f298323650534676a499922534 8aa00f8b7aa3392292e2cc9446f0352bec0e2e14d8ec4182ab8fa98a06114e61c2ae7b9a482833d2a144299770b433cb95b4351ea674650f864d7d64b0054162 b5cb03bbbca297f3934141c6b49bd09c3f73462b9ac05999ad5cc98882daafc2acae853a33b7ba11cdd43a875ba13238715e35582cac09130882b905acbc0a87 74cd1a4e26989140dbdd36dfdc2dc60b17e92219e180643ed27acffba86e9c94c78ab90c80d8a9f0913ee69d62b512b79626fb1adccee2a432bbc60276b9f75e c74b7904cfbca413f7443ab2a49c9c2c41476dafd55c6e7ac8c769db1bc3a116bec629785deaa10fb3106e877c256cd89f9acc26cb67de6ce58ab94950878b0a 6bf739859d3a900aa9b6b08c6c6898575908b04473b2f22f37c1ac17a5808df4579062650d82e18d490176745d4bc663e2abb2b34b2bda76f6312ba57ca28818 44c1111ab189d8c7e07e1daaa04f4025dc4d988aa01fe0264d5bdbbc728b739674e5fb2b83b3eb98a511cecaad4ed13c932ddce4712183792a8907ba55ca6e94 3bbf2a26e52f48957218ffcf54d1fd04ae0a5602ed011fee7205463a5fdb1e172ae25085d288fa7d019383a91d102d701b0baf21a8e046d9fc17e450ffb73967 6998b486139fdaa7211214fa918a04217b50964cf49d42ac9ef52e4b9265844c4495c495a9157b440e091bea1ab8aa7bbb87220875534db232607027e3cf7dce 326814ea21a79c6f4e0d297aafcd817f7bf2b1c90c4ab975d80c34b9fd0b112bbaaadd6fb6e7bdb7ac887e311bb31a795600b3522b686569ff8a229cb3d5da8a 35a7f17233170ebc38af312c1603510a173e48ff81fe4785cf880963dd50877c1f6a2b829f1a3431081b88ea4b76f040ba40dac5110c4e76d1069326654d9b8d 4eda6a79b3bee049b7e07bc2d85ab2b3f8fb9cc62e8633979d938b1769ecccc28eadedda425383674fa6282c8df3938c718cf95dabfcc3131fdd05476fc105ff 84296982097e55121846cf81c903487ecbd16cddf81b0000ffff0300504b0304140006000800000021000dd1909fb60000001b010000270000007468656d652f 7468656d652f5f72656c732f7468656d654d616e616765722e786d6c2e72656c73848f4d0ac2301484f78277086f6fd3ba109126dd88d0add40384e4350d363f 2451eced0dae2c082e8761be9969bb979dc9136332de3168aa1a083ae995719ac16db8ec8e4052164e89d93b64b060828e6f37ed1567914b284d262452282e31 98720e274a939cd08a54f980ae38a38f56e422a3a641c8bbd048f7757da0f19b017cc524bd62107bd5001996509affb3fd381a89672f1f165dfe514173d98505 28a2c6cce0239baa4c04ca5bbabac4df000000ffff0300504b01022d0014000600080000002100828abc13fa0000001c02000013000000000000000000000000 00000000005b436f6e74656e745f54797065735d2e786d6c504b01022d0014000600080000002100a5d6a7e7c0000000360100000b0000000000000000000000 00002b0100005f72656c732f2e72656c73504b01022d00140006000800000021006b799616830000008a0000001c000000000000000000000000001402000074 68656d652f7468656d652f7468656d654d616e616765722e786d6c504b01022d0014000600080000002100e35a492797060000551b0000160000000000000000 0000000000d10200007468656d652f7468656d652f7468656d65312e786d6c504b01022d00140006000800000021000dd1909fb60000001b0100002700000000 0000000000000000009c0900007468656d652f7468656d652f5f72656c732f7468656d654d616e616765722e786d6c2e72656c73504b050600000000050005005d010000970a00000000} end of MAIN ENCRYPTION DECRYPT::*/:: p.s. undo all the :robotmad::robotmad::robotmad: you did to the physics engine lindens its hard to test quantum mechanics :manfrustrated:
  9. it takesa dumass to not be able to go" 4-6 weeks duh" after staring at that comment for 2 seconds
  10. so after spending about 3 minutes with the consoles:: Lag meter Statistics Texture download queue Fast timers ________________________________ Major issue number one. Secondlife doesn’t assume that ANY textures are already downloaded. Even if I have a 9 gigabyte cache. So when an object flies back into screen. Even if it has the same texture as another object. It sits there for a few seconds(not a world breaking internet speed currently) trying to id if that texture has changed. SO! In order to fix this most blatant and serious problem here are some techniques or plans for your programmers:: A: create a flag for objects that state similar texture or unchanging texture or locked texture status so that It will simply clone the id of one texture to a list. At once. B: make land or repeating tiles use the same id to rapid load exact same tiles B a: give land or simplified detail mods the options for a checkbox :: simplified land, so that its one mega texture and the repeat is 1 | simplified land so that all tiles are the same | simplified tiles so that the local user can choose his own dirt texture and spacing. (PS secondlifes dirt quality is a real off putter!) C: add options for simplified land simplified textures for repeating geometry instances D: add an option for a random spray paint on land or user specified.. Mostly the major thing I notice that really slows SL down is the incremental rez of textures. A :: yes targa format has superior 'loading'(rez) times. But it needs to be set at maximum quality always. Toggling of quality is what eats secondlife thoroughly. B :: when rezzing avatars render horrifically -grey - or nude. That’s not good for customers yo! C:: after running open sim and opengrid and thoroughly gauntleting all the possible options in the configuration... [And achieving delete and rez times like ice even under extreme conditions] it turns out you guys have 2 conflicting optimizers at work which make it subpar overall.. you should enable use multiple threads - but don’t run side by side loading times.... its complex I know :: basically you need to change the timings of how many objects per second become deleted, change your server response to 200 MS not 100 MS intervals, limit rezzing of textures and objects to 50 and 100 respectively(objects referring to primitives) O yes and finally after much thorough testing... you guys need to make creating and editing prims local sided. The reconfiguration of prims (even less than 100) while live on the server eats your system. Prims are essential to good gameplay and cannot be removed - but they need to be locked on final creations A:: make miniature portable local grid that is built into the client so that users can work with prims (faster and flawlessly I might add) to make their base design and thusly the concept of a dirty(read pineapple bomb and or trolling) sandbox is no longer an excuse) and then paint and texture it inworld SIDE NOTE:: default texture should be literally truly blank. The wood texture requires memory resources and requires an apply texture. You’ll save heaps and STACKS of memory space [as well as render times inworld]to insure the default texture is simply a fullbright white. Secondlife would run wholesale faster and cleaner if u did a few optimizations to your packet streams and packet protocols A:: first off your mixing packet protocols and you have them REVERSED for what they would normally be best at. Abs:: udp packets are best at random(read torrent style data) information and usefull for loading textures Ac:: http packets are usefull for orderly login and status update packets [and are less hackable or injectable] ______ B:: your packet streams cataclysmically fail due to variation between browser-client-computers local speeds, this is how Ba:: user a requests texture uuidx at the exact same time user b. the texture locks and refuses to load- waits for the opportunity to reset and try again Bb:: user a is loading pileoprims a while user b is viewing pileoprims attempting to load In basic you need to completely finish the queue of one users items before attempting to assess the next (make sure that per 20 meter radius not global server) O yeah and why aren’t you guys incorporate the latest boosts for graphics cards? Such as A:: amds mantle >replaces direct x and runs 200x faster than any previous version at standard rates B:: cuda-art rendering > using the ddr5 memory that is quite nice on graphics cards to process math and lists(for instance vectoring and physics o yeah and water + glow + shadows C:: your initial physics engine was quite nice.. But users have made THIER OWN(check my inventory) over 32 physics engine. And yeah- it runs smoother and more realistic than yours. IN A SCRIPT :| D:: why are you not applying the havoc engine on boxes. Trolls are stupid yes but having to CONSTANTLY change the nature of PHYSICS ITSELF for every time a troll makes a new torque object (and breaking older objects physics) -- is just stupid cause they will continue to make some kind of physical object that can maneuver things. And it breaks legit item creator’s items. And well-- its time you guys quit offering viewers. Unfortunately any time someone has used secondlifes default viewer.. Crap happens.. Because you don’t obfuscate (and therefore tighten and accelerate) you viewers code... hackers lock on and run exploits against it- you got banned- your money is now zero.. Etcetera. Also until u make a 64bit strong hydra encrypted password chain? your still going to have hackers (like inf <female> armanifodrea@yahoo.com PayPal) creating viewers that can basically just short circuit your linden packets and spoof them and gain admin access.. Leading to the deletion of accounts and theft of money. As well as being able to log in as you and tool around and say woo im a dork( yeah ive been inside SL for a while ) p.s. the first account that got hacked your phone staff sucked ass and deleted my account instead of helping me. (I think he was the one who hacked it and stole my money in the first place) I lost 9000 linden on that that I could be using in SL right now. And it was making some wonderfully successful business too (hyperdyne lupindo) O yeah ! And to reduce / eliminate sim border crashes the items should not attempt first time loading till 1 second AFTER the avatar has fully entered the next sim. >>>add an addendum for 2 things:: A:: older amd computers should auto disable vbo on login(it runs faster without anyways) B:: particles reload to fast for the default texture downloading engine to handle it . they need to be managed by a separately configured engine... for instance it should always attempt to completely download any new texture for at least 20 seconds then retry 20 seconds later.. Not just eat the entire bandwidth trying to check and recheck to death the same texture over and over again. >>>add an addendum for 1 thing:: A:: secondlife doesnt reat movement and sim position as proiority critical.- textures should PAUSE loading on an avatars request to move for that avatar. - which will also increase secondlifes smoothness. also consider getting an IPV6 tunnel broker with hurricane electric to enable true gigabyte speeds., >its free< addendum:: the segmentation of the grid is to keep hackers and spam objects at bay well theres already an energy system for scripts -if the script uses up more resources per second than it ought to, it stops so i propose make an avatar energy system :) an avatar chugging along at maximum speed in a ferrari wont trigger the system, but a griefer or math bomb that sends out 300 units of energy per second, would instantly trip the alarm when the alarm triggers, it would simply turn off all scripts return ALL objects globally that belong to that avatar then relog the avatar with a notify box >that would literally kill griefers in their tracks. >that would protect users who get victimized by griefer trojans casue al lthe items would simply be returned. if a person exceeds the limit warned or not.. theyve earned it :) this should also trigger for sims theyve recently been in as ive happend to find a SUPER nasty off sim rez trick, as well as method that can steal or change permissions on objects-scripts-avatars-etc. o.o honestly i need to talk to someone live on my account, please schedule a day and ill pipe out the problems and the solutions.
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