Nacy Nightfire wrote:
I made this type of bow quite quickly using a a box for the loops and a plane for the tails. Starting with one cube I deleted two opposite sides of the cube to make a "loop" of four faces and enlongated it by stretching. I added some edge loops to the stretched area and then subdivided "smooth" the whole thing to make it a bit to smooth it and make it more "loop like", then I used proportional editing on the center edgeloops of the loop to scale it together in the middle. I duplicated this piece and rotated it 45 degrees. I added the plane slightly behind the loops and again subdivided and used scaling with proportional editing to pinch everything in toward the center, however I also pulled out middle section of the tail to bring it forward to make the "knot".
Because I wanted this to be viewable from most angles I added the modifyer "solidify"
Don't forget you can also use sculpting tools to make your bow more natural and organic...use the grab and inflate and pinch brushes. A little fussing goes a long way.
Im so sorry Nacy, I have been building for some time now and these instructions are not easy to follow. And if they arent easy for me i suspect they wont be easy at all for a beginner or novice. Can you redo them given the parameters in the build window such as :
rez a _____
resize to __ __ __
and rotate __ __ __
now pathcute __ and __ ect..
this would make following your instructions on this beautiful bow alot easier for the rest of us.
Thank you kindly... Fatal