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Singular Binder

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  1. sl works fine under 12.04 all viewers .. some have a problem with exporting and saving snapshots and objects, other than that I've run most of the popular clients without any issue. Check u have the correct graphic drivers loaded.
  2. O.K so it seems as usual so many residence are prepared to carry the weight of such bugs and 'blame' the user/resident for not all having unlimited bandwidth ISP accounts.. this frankly baffling attitude never ceases to amaze me. Firstly its a bug !.. it should be addressed so lets not blame residence for this or their choice of service either due to financial constraints or simply because they don’t have an unlimited service available in their area, also to those of you that have (like me) an unlimited bandwidth service - that doesn’t decry from the fact that this is also a performance issue!! you may have an unlimited bandwidth allowance but do you also have an unlimited data rate ?.. and even if you do .. does linden labs ?.. NO they do not and nor does anyone else, in other words streaming this much data to as many residence as may be in a region will unduly load linden labs server data stream, the pay-off being lower performance from those servers and their respective connections - so I would imagine that linden labs are grateful for all the feedback that they are receiving on this issue which will help them to resolve the problem and reduce the load on their server connections. It is worth adding here also a re-focus on this problem - its not small potatoes, this is a massive increase when its in full affect, normally after your client has loaded all you see the bandwidth draw reduces from whatever you are able to take and linden has to offer by way of bandwidth to a very meagre 20 to 50 kbps with an occasional momentary spike to say 200 kbps or so as and when u re orientate your avatar, this issue changes that to a constant 2000+ kbps which translates to as little as 10 x increase to as much as 100 x increase in bandwidth requirement, this should not be so easily dismissed as something we can tolerate. I really wish people would be more considerate of their remarks on these forums 'against' other residence who are trying to positively help linden labs solve such issues rather than attacking each other negatively with senseless nonsense, if there is disagreement with a technical point - then by all means please address that technical point, but if its a matter of opinion then this becomes subjective and completely counter productive. Whereas I seldom approve of linden labs sloppy deployments and disregard for the well considered bug reporting prior to deployment, we should at the very least all support each other in supporting linden labs in solving these issues rather than constantly issuing get out of jail free cards for what are at the end of the day fundamental functionality issues and so - thank you Darleen and all other residence who have addressed this issue objectively.
  3. I don't think they needed to make this change Lear, I believe it was just an unfortunate result of pathfinder and this function was simply un-salvageable - but rather than do some homework and sort it out .. as is often the case its just simpler to ignore it and choose not to consider it an issue - in other words I don’t think it was intentional. Anyhow you have to smile don’t you, we are all sl addicts and constantly find ourselves forgiving and living with lower and lower performance more and more bugs and lag. It has occurred to me on more than one occasion that if linden staff worked for Sony they would all be looking for a new job tomorrow - either that or Sony shares would fall through the floor. Imagine how many play stations they would sell if they released software with this many (or any) bugs.
  4. Darleen is absolutely correct this is not a "bug" and I resent Falcons Lindens recent commentary on this subject suggesting that of volume detect being a "HACK" or "BUG" for the following reason - volume detect does have residual functionality with respect to the removal of any script containing volume detect e.g llVolumeDetect will remain in effect as long as there is a script in the object, it will be automatically removed when the script is deleted, however the phantom state will persist. The last part is the residual functionality. The function is a legitimate llfunction, it appears that once again lindens are trying to pass the buck here from themselves to creators for using a legitimate function to create legitimate content only to have the carpet pulled out from under them by LL. The reason I say this is because it seems that lindens are either oblivious or don't care about the huge 'and I mean HUGE!!' back catalogue of content that is affected by not just this but many other either broken / partially broken or changed functionality of the recent myriad of cumulative errors on their recent deployments with regard physics mesh and sculpties. And as for the apparent simplicity of simply creating updates and sending them out - this can only be the comment of someone who doesn’t have any volume of sales - I personally have now to spend goodness knows how many hours of time I do not have to satisfy updates on the hundreds of vehicles I have sold to more residence than I have listed as customers added to which the convex hull and prim type non does not work as a fix in many instances also added to which now that the sculpt land impact has changed, trying to utilise this on existing builds creates vehicles that are no longer capable of physics due to the over impactive prim count ! so we have been shafted both ways it seems and to add insult to injury - whilst I have to create new updated vehicles to replace existing ones I have to close my vendors and pay for the land on which my stores sit with rl cash until such time as I have replaced all my builds - add to this fact there are so many people who have paid a not insignificant amount of lindens to purchase products created utilising this function which linden labs have directly benefited from over many years (and we aren’t talking small change here), this should not be played down or dismissed - and for what ?.. this in my view is inexcusable. OK so u want to change server functionality and u don’t want to use this function any more or are unable to incorporate it, fine we will take it on the chin like every other *alls up ll have made, but at the very least take responsibility, be honest about your priority’s and don’t suggest that somehow this is the fault of creators for utilizing a "bug" when it quite patently is not, and further more - even if you want to suggest this is a bug - then its been with us forever this was not a single deployment 'error' if it was considered illegitimate then it should have been nipped in the bud before its widespread use was implemented, so Falcon .. please don’t give us that "LL are attempting to ensure that the impact of the closure in terms of content breakage will be minimal " because it isn’t, this is a huge problem its immensely costly in both terms of creator time and residence expenditure because many of these creations will not be updated and so many residence have spent countless rl dollars pounds and Euros all to the benefit of linden labs. Most vehicles are not mod most vehicles that use this function do so because it is a requirement of the build, most vehicles are not upgradeable and residence and creators grid wide are the losers here. It leaves me cold how little respect the lab shows to its creators and residence - those who regularly generate a huge income for linden, how very disrespectful how very inconsiderate. And for the record, I don’t profit from my creations I create to generate income to support land and facility’s that other residence can use freely and to create pleasurable content for those same residence and so I resent hugely the fact that I am now expected to spend an even greater amount of my valuable time and money tidying up once again after linden labs untidy deployment of second grade hammed up servers already riddled with bugs and problems now simply throwing to the wind any consideration of the real impact of this pantomime of errors .. I do have a conscience so my customers will get satisfaction, its just unfortunate linden labs have no such conscience - will they pay my rent whilst I put right their error ? will they pay me for the time I spend doing this remedial work ? and oh yes - as for the just like havoc comment .. the commentator obviously had no content out there then either and no realisation of the profound affect that had on the residence of sl not least the creators. My suggestion, dump pathfinder and full-fill your empty promises and solve all the bugs and issues still outstanding for many years now rather than nonsing around trying to please a residency that does not exist but that you think you can attract by adding nonsense over functionality. Thank you Darleen for your level headed comment.
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