ok, heres what I mean... I have 5 objects that need to listen to one hud. the listen objects 0-4 each work when it is typed in the chat box. IE: "/86 0" will turn all objects into, "off" position. but I want a hud to control these instead of typing,, for convinience, effect, and quality. how do I make the objects in question respond to a hud button? here is an example of the script Im using in one of the objects (colored for your convienience ^_^ ) default { state_entry() { llListen(86,"",llGetOwner(),""); } on_rez(integer message) { llResetScript(); } listen(integer channel, string name, key id, string message) { if(llToLower(message) == "1") llSetAlpha(1.0,ALL_SIDES); if(llToLower(message) == "0") llSetAlpha(0.0,ALL_SIDES); if(llToLower(message) == "2") llSetAlpha(0.0,ALL_SIDES); if(llToLower(message) == "3") llSetAlpha(0.0,ALL_SIDES); if(llToLower(message) == "4") llSetAlpha(0.0,ALL_SIDES); } } it'd be really great if I could get a reply on this, Im kinda noobish to scripting lol... thanks in advance, -Harru