01-08-2013 02:01 PM
"It is just a matter of scale. LL does not count time by months, but rather in years. **Only uploaded images may be used in postings**://secondlife.i.lithium.com/i/smilies/16x16_smiley-wink.gif" border="0" alt=":smileywink:" title="Smiley Wink" />"
Nice relativity in a SL reply, but highly accurate. Time as relative to us (the users who have been waiting for over 6 months) is not the same LL where time is of no relavance. Everything in SL is being left behind and we are left to hold on to the bits of the past that work at the sacrafice of quality orperformance... and now even their announcements are falling into that relm as well.
If they are complaining about revenue stream, they should have listened to their customers or watched the competition. Ignoring both has caused that stream to undoubtedly dwendle over the years.
I still enjoy SL for my purposes, but can only dream of what it would be like to see the metaverse throught the eyes of my SLI cards with everything maxed out... with or without Steam.