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Hills90210 Beverly

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Everything posted by Hills90210 Beverly

  1. thanks for the concern AdoraAmata, I am actually raygold Carter this is just one of my alt accounts. Unfortunately when I changed my password last year sl decided to lock me out of my own account, I've been playing almost a decade and was forced to quit. My national insurance number, photos, passwords, access to all associated email accounts old and new, social websites, naming all my friends, naming objects in my inventory was not enough proof for them To give me access back I had hundreds of tenants and I'm very sorry to everyone I let down, I miss my business, I miss my friends. You can find 'raygold Carter' on Fb
  2. changing sims does make the ghosts go away, but thats also why sim restarts dont help,.... they might go away but they come back you have to witness people use the teleporter before you see the ghosts, if you came to my place right now, you wont see any ghosts until after the teleporters been used so restarting the sim isnt a permanent fix for me this deffinetly only started occuring after this weeks sl maintenence, its the first time i noticed it anyway as you can tell from the pic over 177 people/tenants use the teleporter all the time and they only just noticed themselfs i tried using warppos but no difference thier i used metabolt to test the tpbeam while standing nearby with my alt account you can tell from my radar hud Hills90210 doesnt show up because he aint realy thier hes actually 47m away even tho im standing right beside him or his ghost rather he is however nearby because i made the avatar fall from the sky after it goes to its destination when i alt zoom to look for my hills account and take this screenshot then the ghost dissapears does sound like a viewer problem but so many of my tenants use different viewers and experiencing this ill have to do more testing btw if i rightclick them, yea thier profiles poppup i also noticed in the earlier pics i posted, that the girl in pink tshirt and black skirt avatar animations changed compared to another picture shes also in i just got a person to test another viewer without explaining what to look out for [14:20] Hills90210 Beverly: tell me [14:20] Hills90210 Beverly: has the beam returned yet [14:21] LyraMarie Resident: ur right in front of me [14:21] Hills90210 Beverly: lol yea [14:21] Hills90210 Beverly: what viewer r u on [14:21] Hills90210 Beverly: i need to know exactly [14:21] LyraMarie Resident: singularity [14:21] Hills90210 Beverly: do u have version number [14:21] LyraMarie Resident: let me look babe [14:23] Hills90210 Beverly: take ure time [14:23] LyraMarie Resident: Singularity Viewer 1.7.2 (2956) Sep 15 2012 22:14:27 (Singularity)
  3. im sorry i wasnt sure where the appropiate place to post this was ive been using a teleport script for a long time, it uses llSetRegionPos only this week have i encountered a problem: ------------------ when i watch a person use the teleporter they do successfully goto thier destination.... but when the tp beam returns for me on my screen, i still see thier ghost avatar stuck this doesnt prevent them from logging online, its not that kind of problem its asif they in two places at once... keep in mind they still in the same sim, but if the person comes back to the starting location the ghost avatar dissapears heres a picture of what i mean 2 ghost avatars thier right now BTW restarting sim doesnt help relogging doesnt help either and it cant be a script problem i been using this for years i do use old snowglobe 1.23 viewer but i beleive everyone is experiencing the same problem as me, i know a person on the latest firestorm which sees this problem on his viewer aswell is thier anything i can do to fix this im not sure if its a scripting problem maybe ill try changing back to warppos to check i forgot to mention the ghost avatars shouldnt be on the return tp anyway because they been UNSAT when they reach thier destination thats the weird part about it like i said i use this everyday for years so why its started happening the last few days i dont know
  4. can somebody tell me what the problem here is please, the code works fine... its just problematic when i pick the object up and rez it again, then it doesnt seem to be listening. ------ even if i reset the script by hand or in the code...it wont work, i literaly got to press the SAVE button in order to make it work/listen again. ------ list choices = ["grass 1","grass 2","grass 3","grass 4","grass 5","sand 1","sand 2","snow","planks"]; string msg = "\nChoose a Scene"; key ToucherID; integer channel_dialog; integer listen_id; default{ state_entry() { channel_dialog = ( -1 * (integer)("0x"+llGetSubString((string)llGetKey(),-5,-1)) ); } touch_start(integer total_number) { ToucherID = llDetectedKey(0); llDialog(ToucherID, msg, choices, channel_dialog); listen_id = llListen( channel_dialog, "", ToucherID, ""); llSetTimerEvent(60); } listen(integer channel, string name, key id, string choice) { llSay(0,"setting scene: " + choice); llSetTimerEvent(0.0); llListenRemove(listen_id); if(choice == "grass 1") { llSetLinkTexture(12,"brickwall052b", 5); // wall llSetLinkTexture(11,"[VT] Grass (13)", 0); // floor llSetLinkTexture(14,"16804727-e378-e4ac-8262-494b1fa0d1ba", 0); // pool front llSetLinkTexture(14,"16804727-e378-e4ac-8262-494b1fa0d1ba", 3); // pool side llSetLinkTexture(13,"9429d61c-6b16-5e8f-d9e2-37e26f8f3e55", 5); // inside pool side llSetLinkTexture(1,"9429d61c-6b16-5e8f-d9e2-37e26f8f3e55", 0); // inside pool floor } else if(choice == "grass 2") { llSetLinkTexture(12,"SFVGBRICKWALL1364 IVY 54", 5); // wall llSetLinkTexture(11,"0a76db99-0197-93b7-c24a-162e7820513c", 0); // floor llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 0); // pool front llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 3); // pool side llSetLinkTexture(13,"4fd33777-c84b-8ce7-c4e5-889160c68873", 5); // inside pool side llSetLinkTexture(1,"4fd33777-c84b-8ce7-c4e5-889160c68873", 0); // inside pool floor } else if(choice == "grass 3") { llSetLinkTexture(12,"xr - wood screen 28 Bonus 2", 5); // wall llSetLinkTexture(11,"grass", 0); // floor llSetLinkTexture(14,"5d154893-b585-dbff-4a48-3006addae03a", 0); // pool front llSetLinkTexture(14,"5d154893-b585-dbff-4a48-3006addae03a", 3); // pool side llSetLinkTexture(13,"a7a1bba4-0ad1-caba-177e-e65fb46470a4", 5); // inside pool side llSetLinkTexture(1,"a7a1bba4-0ad1-caba-177e-e65fb46470a4", 0); // inside pool floor } else if(choice == "grass 4") { llSetLinkTexture(12,"SFVGBUSH4100", 5); // wall llSetLinkTexture(11,"46906dcc-80e1-1fa9-3fec-58880e14a1bc", 0); // floor llSetLinkTexture(14,"f96437dd-6bd0-ac3e-839b-e19a74fdd461", 0); // pool front llSetLinkTexture(14,"f96437dd-6bd0-ac3e-839b-e19a74fdd461", 3); // pool side llSetLinkTexture(13,"2dee2f0d-cd04-4785-cf94-3eace0f980b0", 5); // inside pool side llSetLinkTexture(1,"2dee2f0d-cd04-4785-cf94-3eace0f980b0", 0); // inside pool floor } else if(choice == "sand 1") { llSetLinkTexture(12,"Wood Fence 1 Size 1000 x 547", 5); // wall llSetLinkTexture(11,"sand", 0); // floor llSetLinkTexture(14,"28b42c62-09ec-b1fd-e18c-bf3de16c6674", 0); // pool front llSetLinkTexture(14,"28b42c62-09ec-b1fd-e18c-bf3de16c6674", 3); // pool side llSetLinkTexture(13,"9b187dd2-cee2-7005-e34f-524838e03311", 5); // inside pool side llSetLinkTexture(1,"9b187dd2-cee2-7005-e34f-524838e03311", 0); // inside pool floor } else if(choice == "sand 2") { llSetLinkTexture(12,"c3cb3c57-06b6-8575-2d79-9482f618edb9", 5); // wall llSetLinkTexture(11,"a00df0c1-3b81-1c7c-fe95-7e08d2ce46bd", 0); // floor llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 0); // pool front llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 3); // pool side llSetLinkTexture(13,"4fd33777-c84b-8ce7-c4e5-889160c68873", 5); // inside pool side llSetLinkTexture(1,"4fd33777-c84b-8ce7-c4e5-889160c68873", 0); // inside pool floor } else if(choice == "planks") { llSetLinkTexture(12,"LDPW_EDG_Shire_Roof_Grass", 5); // wall llSetLinkTexture(11,"planks", 0); // floor llSetLinkTexture(14,"de9e2e86-bcda-05e9-1ba4-9977b727efcc", 0); // pool front llSetLinkTexture(14,"de9e2e86-bcda-05e9-1ba4-9977b727efcc", 3); // pool side llSetLinkTexture(13,"925a5bc3-f00f-b197-5acd-5471bdb1b302", 5); // inside pool side llSetLinkTexture(1,"925a5bc3-f00f-b197-5acd-5471bdb1b302", 0); // inside pool floor } else if(choice == "snow") { llSetLinkTexture(12,"Ice Wall Bricks Seamless Texture", 5); // wall llSetLinkTexture(11,"Primitive Island - Snow 3", 0); // floor llSetLinkTexture(14,"6124a972-ff11-0eb5-e841-fb05ae059813", 0); // pool front llSetLinkTexture(14,"6124a972-ff11-0eb5-e841-fb05ae059813", 3); // pool side llSetLinkTexture(13,"TilesSmall6", 5); // inside pool side llSetLinkTexture(1,"TilesSmall6", 0); // inside pool floor } else if(choice == "grass 5") { llSetLinkTexture(12,"SFVGBRICKWALL3314 LR", 5); llSetLinkTexture(11,"Islands - Grass short", 0); llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 0); // pool front llSetLinkTexture(14,"e0e362bf-1f8f-47d6-3892-00db0a1d77bc", 3); // pool side llSetLinkTexture(13,"ffd8978b-bd1d-bb3d-a1b0-254dc5596a97", 5); // inside pool side llSetLinkTexture(1,"ffd8978b-bd1d-bb3d-a1b0-254dc5596a97", 0); // inside pool floor } else { llListenRemove(listen_id); } } timer() { llListenRemove(listen_id); llWhisper(0, "Sorry. You snooze; you lose."); llSetTimerEvent(0.0); //Stop the timer from being called repeatedly } }
  5. checkout, violete beaumont she charges 1.7L per prim you can buy as many prims as you need..... and you get a huge 64x64 platform which is the equivalent of 4096sqm
  6. we have twelve 4096 sqm plots available two are cornerlots. its a mixed residential / commercial sim you get full land rights + 28% extra prims for only L$1500 per week so instead of 937 prims your getting 1,208 primitives !!!!!! you wont find a better deal anywhere else, seriously try and ill match it Visit http://slurl.com/secondlife/Dunaway/134/31/21/
  7. we have twelve 4096 sqm plots available two are cornerlots. its a mixed residential / commercial sim you get full land rights + 28% extra prims for only L$1500 per week so instead of 937 prims your getting 1,208 primitives !!!!!! you wont find a better deal anywhere else, seriously try and ill match it Visit http://slurl.com/secondlife/Dunaway/134/31/21/
  8. 512 = L$175 1024 = L$350 2048 = L$700 4096 = L$1400 1/4 sim = L$5,300 VISIT http://slurl.com/secondlife/Di%20Primordine/51/142/22/ commercial & residential no covernant rules contact raygold Carter inworld PRICES SO CHEAP IM PRATICALLY GIVING AWAY the rentboxes are right next to the parcel of land for your convienence.
  9. CHEAPEST LAND IN SL a 1/4 commercial sim (16384sqm) with 3750 prims ONLY L$4500 Per Week our prices are unbeatable, visit http://slurl.com/secondlife/Dragons%20Den%20Too/73/59/21
  10. TWO CORNER PLOTS AVAILABLE More information contact raygold Carter ------------------------------------- sim name: Dragons Den Too
  11. Hi, im looking for a person whos capable of texturing a sculpted prim. i dont need a sculptmap. i dont need a texture. ALL I NEED IS YOU TO MAKE IT LOOK GOOD :) since its a 1prim object it looks weird doing it myself. I WILL PAY for your services
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