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James Samiam

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About James Samiam

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  1. Selling my sizeable 16384m2 Mainland parcel. http://maps.secondlife.com/secondlife/Malyshkin/202/183/40 This parcel was used for one of my building projects which I've decided to post-pone. In particular, the Sim is very low lag. Plenty of ms spare time in the sim. I chose this spot specifically because of it's very low lag - and this was after looking at hundreds of sims around SL. So, that work is already done for you if you are looking for something very low lag such as this, so look no further! Selling for L$50,000 initially but I am open to offers. Feel free to message
  2. This notice is a casting call for body acting roles in an upcoming Machinima for ourproject. There are 2 roles in total with their own separate requirements. If you are able to meet any of them please let me know so I can cast you. --------------------------------------------------------------- ROLES 1)Starring Role - Security Personnel Total Scenes: Up to 5 & Above Appearance: - Medium to Heavy Armor. (Blueish tinting preferable) - Functional weapon set. Can be ballistic or advanced. 2) Extra Role - MB3 Citizen Total Scenes: 1 Appearance: - Ca
  3. Currently the Membership features don't have much in the way of benefits for Creators in SL. It seems to be a lot more geared towards Residents. Simple suggestion - Make uploads free. Textures, Meshes, Sounds, whatever it is. Or at the very least, discount the upload cost or allow a certain amount to be uploaded each day for free.
  4. I have some sounds I need to have played on a loop to create ambience sound in my build. There are 6 files, each 10 seconds long and should play in proper sequence from 1 - 6. The issue I am having is at the end of one of the clips, there is a "popping/click" sound. I cannot hear this sound when listening to the file outside of SL. I've made sure the file is 16 bit and 41kb but it seems to keep happening.
  5. This explains what happened to me today. Thank you for clearing that up! I've never used the tool myself. It just seems bothersome and it's ugly to look at to boot.
  6. I am genuinely curious why what seems like everyone is using this tweak where the viewer will display a crosshair where other users camera is locked in at. I bring this up because today I was accused of spying on someone when I was doing nothing of the sort. Supposedly my crosshair appeared on their avatar from the next room over. However, I was afk at the time that this happened and I didn't even have my hands on the computer - let alone zooming in my camera on anyone. So the system is obviously bugged in some way. I've also had IM's from people in the past with comments like "dont look at m
  7. Holographic Space Station. Watch the Trailer https://youtu.be/D4sXUrY9Wlw In the early years, the SL grid was in unceasing turmoil. It was during this time that mankind would begin to look to the stars. One of first space stations was launched and remained in orbit in close proximity to the moon and thus, the station earned the title “MoonBase” MoonBase served as a staging area for the various wars & conflicts across the grid, and acted as a neutral zone for the many warring factions of the time. Eventually MoonBase was compromised, and destroyed.
  8. Holographic Space Station. Watch the Trailer https://youtu.be/D4sXUrY9Wlw In the early years, the SL grid was in unceasing turmoil. It was during this time that mankind would begin to look to the stars. One of first space stations was launched and remained in orbit in close proximity to the moon and thus, the station earned the title “MoonBase” MoonBase served as a staging area for the various wars & conflicts across the grid, and acted as a neutral zone for the many warring factions of the time. Eventually MoonBase was compromised, and destroyed.
  9. I will try this out then, thank you very much
  10. Yes, that's right. I would like to only hear sound from my own objects on my own land, and block out the neighbors sounds.
  11. Instead of having to hunt down beacons and mute every single sound-emitting object manually, is there a way to simply mute sounds on parcels other than your own? I've had to mute 80 objects and counting.
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