But I have world coordinate system in Z!!! And the sekeleton facing X.
When I import my mesh from ZBrush it comes lying down, I turn the mesh and don't touch the skeleton....
I freeze transformations for both the mesh and the skeleton, then I delete history, I uncheck "remove unused influences" in Smooth Bind Options. I smooth bind. Then I export. I use the OpenCollada plugin. It gives me a 1.4.1 version, I tried uploading that, I've got the result in the picture, I also tried opening the DAE in TextEdit and change to 1.4.0, but when I upload I've got exactly the same results.
Could it be the export options?
Thank you for answering