Intrigued with the news of the imminent release of Nvidia RTX series and its claim of real time ray tracing. Guess I assumed it would help with advanced lighting features. I doubt it will help boost my frame rates though. Here is why. If I enable Ultra settings, frame rates take a big hit. Say from over 60 to less than 15 if the area has a lot of complex objects. I took a look with task manager to learn that my GPU (Nvidia 1080) is only taxed around 50%, VRAM 25% and my CPU (6700K @ 4.6Ghz) only around 20%. Its not even scratching the RAM either. SL and this firestorm viewer is not loading down what I have yet has low frame rates at 1080P no less. This does not bode well to expect better frame rates by moving to even more powerful hardware. Of course if I back off on the viewer settings, especially the lighting effects frame rates jump tremendously. My ISP is a cable provider from which I get nearly 60Mbps downloads. I don't think I am bandwidth bound either here. A previous poster said things like shadows are CPU driven but I have plenty to spare.
Anyone have a clue how to run Ultra everything at respectable rates?