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Cusprider Nephilim

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  1. Before 2025 you will be able to pick a new one up at a blow out sale for half price. May not take as long as you think to save up.
  2. Intrigued with the news of the imminent release of Nvidia RTX series and its claim of real time ray tracing. Guess I assumed it would help with advanced lighting features. I doubt it will help boost my frame rates though. Here is why. If I enable Ultra settings, frame rates take a big hit. Say from over 60 to less than 15 if the area has a lot of complex objects. I took a look with task manager to learn that my GPU (Nvidia 1080) is only taxed around 50%, VRAM 25% and my CPU (6700K @ 4.6Ghz) only around 20%. Its not even scratching the RAM either. SL and this firestorm viewer is not loading down what I have yet has low frame rates at 1080P no less. This does not bode well to expect better frame rates by moving to even more powerful hardware. Of course if I back off on the viewer settings, especially the lighting effects frame rates jump tremendously. My ISP is a cable provider from which I get nearly 60Mbps downloads. I don't think I am bandwidth bound either here. A previous poster said things like shadows are CPU driven but I have plenty to spare. Anyone have a clue how to run Ultra everything at respectable rates?
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