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2toe Bigboots

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Posts posted by 2toe Bigboots

  1. WHy do i get a syntax error on state clocked ??

     

    float cloakSpeed = .1;
     
    default
    
    {
        touch_start(integer total_number)
       {
            if(llDetectedKey(llGetOwner()));
        {
            integer x;
            float xf;
            for (x=9; x>=0; x--)
            {
                xf = x * .1;
                llSleep(cloakSpeed);
                llSetAlpha(xf,ALL_SIDES);      
            }
            state cloaked;
        }
    
    state cloaked
    {
        touch_start(integer total_number)
        {
            if(llDetectedKey(llGetOwner()));
        }
            integer x;
            float xf;
            for (x=1; x<11; x++)
            {
                xf = x * .1;
                llSleep(cloakSpeed);
                llSetAlpha(xf,ALL_SIDES);  
            }
            state default;
        }
    }

     

  2. Hello, Im making a gadjet for ppl that take there own photos in SL. I need atleast one persone that is interested in such a item or knows about them to come bu my shop and give me some input its basicly done (exept external textureing) so i wana know what i might need to consider adding to the project. 

    For your help i would like to give you the finished product free.

    So please IM in worl 2toe Bigboots.

  3. I supose if its okay i can link the .tga 

    i dont think you can make a virus out of that lolBut ill post a link to it and you can tell me what im doing wrong im sure its a nub Error i just need to learn.

    Its that the in SL object dont really fit the sharpness along the edges as in the Hexagon

     

    Terminal .tga   <~~~Link to  .tga file scan if you like

  4. Well im making a bump sword for my sim games and idk what i did wrong  heres my script

    default
    {
        collision_start(integer total_number)
        {
            llPushObject(llDetectedKey(0), <9,90,0>, <0,0,0>,FALSE);
        }
    }

     IDK this dont work it works on items not worn so ya.......

  5. Ya i remember that but this is part of a menu script and i need to get all the texture names at onece

    string texture = llGetInventoryName(INVENTORY_TEXTURE, o );

     

    O nvm mind i added a gettexture  function, i knew i was being a nub

  6. Okay now i know im missing this and im sure its right in fron of my face.

    But  how do i  make      llGetInventoryName(INVENTORY_TEXTURE, 0);   get all textures instead of just the one ??

  7. Is there a way to have a script to get rid or a cerin notecard when it recieves the same name

    Say i have Object A it has  notecard  config in it

    And object B sends object A a note card Config

    i want object a to only read the new note card

  8. string NOTECARD_NAME = "userKeys";string MESSAGE = "customer at";key kQuery;integer iLine = 0;default {     state_entry(MESSAGE = llGetRegionName() + " " + (string)llGetPos() {              }        changed(integer change)     {        llSay(0, "Contacting Agent...");        kQuery = llGetNotecardLine(NOTECARD_NAME, iLine);    } 

     So like this ?

    If im to do this i loose the kQuery thats there. can i add to that with out loosing it ?

  9. Its at the top of the script

    string NOTECARD_NAME = "userKeys";string MESSAGE = "customer at";key kQuery;integer iLine = 0;default {     state_entry() {              }        changed(integer change) 

     I want to just add to the string MESSAGE = "customer at";

    So it will say   "customer at BLABLABLA <~~~~ being the slur or location 

    I have to may locations to have to add the shop name everytime

     

  10. Well heres what it is, I made a sencore that will be placed at my shop. when someone is in the shop it will im the "server" then the "server" will im employess from a note card. So i want it to have the function because its the easyest way i can think of and its already set up i jsut wanna add that...... so what would i add to the string there  ? llGetLocalPos ??

     

     

    Also this doesnt do a POP up im window eather.

  11. Hi i want to know how to add a funtion to a string such as 

    string MESSAGE = "A customer Is at  shop";

    So it will say the actual location that you can Click to tp to.

    ????

    

  12. Hellp, Im looking for a sculpter to join my staff. We make HuD's and other Gadgets. We need a staff member that can sculpt items for our products. This is a perminet spot on the staff. Pay is commision based off each sale with your items in it. IM me in game or post here so i can IM u in SL. Thank you.

  13. Well the reasone i would like to learn to make this work is cause thats kinda what i do i tinker and ita nice to beable say i can in stead of i baught it. and i know ive got at least 70% of this right just my SQL is limeted to non experiance lol. But still would like some help, directions...hell anyway i can learn this lol thank you.

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