Bakes on Mesh Feedback Thread in Bakes on Mesh Posted September 3 On 8/28/2019 at 12:07 PM, Gael Streeter said: Thank you Vir for the answer.So this means an Universal should NOT BE USED FOR SKINS (or other plain textures) or it will overwrite all the worn Tattoos (and Skin) below... "for example, with upper body you would have skin, then tattoos, then universals, then shirts, then jackets."This order is very important to know (for creators and customers), I think. Is it possible to have it fully write down in the knowledge base ? On 8/29/2019 at 11:09 AM, Gael Streeter said: Perhaps, a better solution would be to display the Universal between the Skin and the Tattoos. No ? So the Universal could be used both as Skin and Tattoos. Of course in this case the wearing order between the Universals is crucial... I come back on the subject... Indeed, if the Universal would be displayed between the Skin and the Tattoos, it would allow to have HEAD SKINS separated from BODY SKINS. For me this is an important feature to have! Quite all the skinners today offer the head skins separated from the body skins. Customers can mix them as they want and for example change the skin of their head without changing the skin of their body. With the Skin item this is not possible. But it would be possible with the Universal ! If skinners are reading, what do you think about this current limitation ?