Project Bento Feedback Thread in Building and Texturing Forum Posted June 13, 2016 I do not understand why the mFaceTeethLower is not parented to the mFaceJaw but to the mFaceRoot. Is there is a reason for this ? Because in a "normal" skeleton the lower teeth move with the jaw and are not independent... This is very problematic because as the mFaceTeethLower has not the same position/rotation/size as the mFaceRoot by default, it can not rotate in absolute correspondence with the mFaceRoot without any translation. To sum up : Because the mFaceTeethLower is not parented to the mFaceJaw, it is not possible today to use rotations only to move these two bones together (as a normal jaw do) ! Request : Could you please parent the mFaceTeethLower to the mFaceJaw in the avatar skeleton ?