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Snickers Snook

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Posts posted by Snickers Snook

  1. I'm going to throw this out randomly. Yes I've been in communication with Metabolt's creator. He's puzzled too.

    I have a Windows XP SP3 32-bit computer and I just got a new Win7 64-bit computer. Metabolt has always worked fine on the XP box even being able to display HUD information (Tiny Empires for me). However, on my Win7 box, text that would normally be dark on a light background is coming out white. Here's the thing. The graphics card is the same since my tech friend moved it from my old PC to the new one. It's an nVidia GEFORCE 9500GT. I thought the problem might be the drivers so I completely uninstalled them and tried the basic Windows driver. No luck. It's still white on light and not medium green on light as it should be. I also tried fooling around with other things in Win7 like themes and stuff but it made no difference. **Only uploaded images may be used in postings**://secondlife.i.lithium.com/i/smilies/16x16_woman-tongue.gif" border="0" alt=":womantongue:" title="Woman Tongue" />

    According to Legalos Luke, Metabolt uses the libopenmv stuff for rendering so he can't really do anything about it if it's a source code problem.

    Any of you smart people have any thoughts on something else I could try?? Just weird that this would be the only issue I have between the two systems.

    

  2. I'm going to throw this out randomly. Yes I've been in communication with Metabolt's creator. He's puzzled too.

    I have a Windows XP SP3 32-bit computer and I just got a new Win7 64-bit computer. Metabolt has always worked fine on the XP box even being able to display HUD information (Tiny Empires for me). However, on my Win7 box, text that would normally be dark on a light background is coming out white. Here's the thing. The graphics card is the same since my tech friend moved it from my old PC to the new one. It's an nVidia GEFORCE 9500GT. I thought the problem might be the drivers so I completely uninstalled them and tried the basic Windows driver. No luck. It's still white on light and not medium green on light as it should be. I also tried fooling around with other things in Win7 like themes and stuff but it made no difference. :P

    According to Legalos Luke, Metabolt uses the libopenmv stuff for rendering so he can't really do anything about it if it's a source code problem.

    Any of you smart people have any thoughts on something else I could try?? Just weird that this would be the only issue I have between the two systems.

  3. The shape that alerted me to the issue was my basic start point for much of my work and it suddenly started to give a "Failed to find body part in database" error. Lucky my alt had a copy which still works. However that's when I noticed the Creator field had gone uknown on both versions. Grrrr.

  4. For crying out loud, about 10 shapes that I made from scratch have suddenly become "Creator uknown" and, while I still have full perms on them, it really hurts because I can't export them for backup or to use on another grid. I'm also hearing from a few other merchants that their from scratch prims are now showing uknown as the creator.

    Arrggggghhh! I filed a ticket but this is going to be a black hole of nothingness I'm sure. :womanmad:

  5. Are you creating a true alpha channel (mask) for the socks? If you're just trying to work off a transparent background, that won't cut it for SL. I also see that your seam isn't lining up quite right. You usually need to adjust that using something like AvPainter.

    Here's a tutorial that will help:

    Remove White Halo

    The first part of the tutorial deals with making an alpha channel. You would do a similar thing for your white socks.

    The second part deals with blending the colors into the background. It doesn't really apply in your case since the white halo isn't going to affect your socks much if at all.

    I would create the alpha channel to mask everything except your socks. Then put a solid white background as the background layer. Now save to PNG with alpha or TGA 32 with alpha.

    Hope this helps.

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