Owning land lets you control what happens on that land. You can prevent others from visiting or building there, change the shape of the land, subdivide and sell it, and much more. The About Land window in the Second Life® Viewer lets you access most of your land's functions, and gives you more information about the land you own.
There are 3 ways to open the About Land window:
- World > About Land.
- Right-click on your land and select About Land.
- Click the parcel name near the top-center of the screen.
There are several different tabs in the About Land window:
This tab displays basic information about your land (name and description), as well as controls to deed and sell your land.
Name - The name shown for the parcel. This name will also appear in Search window results if you choose to list your land. (See Show Place in Search below.)
Description - Additional words to describe your parcel. The description will also appear in Search results, enabling your land to be found easier.
Owner - On your land, this is you. If you've deeded land to a group, the group is the owner. See "How do I deed land to a group?"
Group - The group associated with the land. Click Set to change the group. Setting land to a group without fully deeding it can help you control group members' ability to build there without allowing non-members to build.
Allow Deed to Group - Select this and the Deed button to deed the land to the currently selected group.
Owner Makes Contribution With Deed - Check this box to give the group a "contribution" from your land use fees, so the group can own the land. Confused? See "How does group-owned land work?" and "How do I change or remove group land contributions?"
Sell Land - Clicking this sets your land for sale at the price listed, to the person listed (or anyone if no name is chosen). Don't click this until you're ready to close the deal! After you click Sell Land, you'll need to confirm
- Set a price - Enter what you think is a fair market price. Be sure to do research so you don't regret your choice.
- Sell the land to - Click select one to choose whether your land can be bought by anyone, or click Specific user to bring up a Choose Resident window which will allow you to specify one person. Doing this restricts the land to only being bought by this individual.
- Sell the objects with the land? - Click No, keep ownership of objects to do just that. Click Yes, sell objects with land to transfer all objects you own on the land to the buyer after purchase. This option only transfers objects with the same owner as the land, and won't transfer objects owned by someone else. Obviously, it won't transfer objects with no-transfer permissions either. Click Show Objects to see exactly what will be transferred.
- When the above is has been taken care of and you've verified everything's how you want it, click Set Land For Sale.
Claimed - When this parcel was last acquired, which is usually the result of a sale or subdivision.
Area - The parcel's size in square meters.
Traffic - An abstract representation of the amount of time Residents have spent on your land in the past day. See "What is traffic (formerly known as dwell)?"
Buy Land - Click this button to buy the land for yourself.
Buy For Group - Click this button to purchase the land for a group after setting your tag to that group. Here's how:
- Click Communicate button at the bottom of the Viewer window.
- Click the Groups tab near the top.
- Click the group for which you want to buy the land.
- Click Activate and it'll turn bold. If you have group tags visible, you'll see the tag above your avatar's head.
The group will be the owner of the land, and must already have enough contributions to own the land.
Buy Pass - If your access to this land is restricted, you can click this button to buy an access pass, letting you enter the land for the amount of time for which the pass is good. This is fairly uncommon.
Abandon Land - This option revokes all ownership to the land, setting it back to the owner of the Region (on the mainland, that would be Linden Lab under the name "Governor Linden"). Don't abandon land if you want to keep it or give it to someone else! If you own and are on your Private Region, this button becomes Reclaim Land.
This tab contains information about the Region's covenant. Private Estate owners can create a covenant in order to establish a set of rules when selling or renting their estates to tenants.
Region - The name of the Region the parcel is located in.
Estate - The name of the estate the Region is in. More than one Region may be included in a single Estate.
Estate Owner - The owner of the Estate the Region is in.
In addition, Estate owners may decide whether or not purchased land in the Region may be resold or subdivided. For more information about how covenants work, see "Estate (Private Island) Covenants".
This tab contains information about the objects that are on your land, and on land you own within the Region.
Region Capacity: A count of the object capacity in use on the parcel and all other parcels owned by the same person or group in this region, as well as the amount of available capacity for objects on all this parcel (and the other parcels sharing resources). Every object has a land impact, which represents how many resources that object takes up when it's rezzed on a parcel. In the example above, the land owner has 1191 objects on all of their parcels in the region, out of a total budget of 5000; they could add up to 3809 more objects throughout the region.
Parcel land capacity: The number of objects (as represented by an object's land impact) that can be placed on the selected parcel of land based solely on the selected parcel's size (that is, without sharing objects from other parcels with the same owner). This number is based on how big the parcel is. In the example above, the selected parcel can hold 97 objects based on its size.
Parcel land impact: A total of the objects on the selected parcel, broken down by ownership and current status
- Owned by parcel owner shows the owner's prims, or prims deeded to the group on group-owned land.
- Set to group shows prims owned by group members that are Set to the same group the parcel is set to or owned by. (Group members may have prims set to a different group that isn't shown here)
- Owned by others includes prims owned by other people, and group-member prims that aren't set to the same group.
- Selected / sat upon shows the number of prims in objects that are currently selected or sat upon by an avatar. Selected and sat-upon objects (like chairs and vehicles) do not count against the parcel's maximum prim limit. This is usually a fluctuating count depending on parcel activity, such as if you're holding a meeting with multiple avatars sitting down, or building a tower and selecting objects.
For Owned by parcel owner, Set to group, and Owned by others, you can click Show next to each tally to view exactly which objects are included. You can click Return to irreversibly return all objects in one of these categories.
Autoreturn other Residents' objects - Objects owned by others that are on the parcel after this period of time are returned automatically. "0" means autoreturn is off. This is useful for keeping your parcel litter-free.
Object Owners: Click Refresh List to show a list of object owners. You can click on a specific name and click Return objects and return their objects automatically, which is useful if someone griefed you.
This tab lets you determine what can and can't be done on your land.
Allow other Residents to:
Fly - If checked, other Residents can fly on your land. If unchecked, they can fly into and over your land but they can't start to fly once they've touched the ground.
Build - If checked, allows for objects to be created and edited on your land by others. The owner can always create objects on their land. You can specify whether all Residents can do this, or restrict it to the group set in the General tab.
Object Entry - If checked, allows objects from other Residents to enter your parcel. For example, a crate that gets pushed over. You can specify whether all Residents can do this, or restrict it to the group set in the General tab.
Run Scripts - If checked, allows scripted objects owned by others to run on your land. Leaving this unchecked can help prevent others from doing things like firing scripted weapons on your land. You can specify whether all Residents can do this, or restrict it to the group set in the General tab.
Safe (no damage) - If checked, damage combat is disabled. If cleared, damage combat is enabled and a heart indicating health appears at the top of the Viewer window. Health is reduced by physical collisions such as falling from a great height or being shot by a gun. If you "die", you're teleported home. You can't die permanently in Second Life.
No Pushing - If checked, prevents scripts from pushing. Checking this option is useful for preventing disruptive behavior on your land.
Show in Search (L$30/week) - If checked, your land will appear in the Search window's All and Places tabs for L$30 a week. If you enable this, be sure to also select the category you want your land to be listed under (Shopping, Hangout, Educational, and so on).
Avatars on other parcels can see and chat with avatars on this parcel: Checking this setting prevents people located outside of the selected parcel from seeing (or using local chat to talk with) avatars located inside the selected parcel. This setting extends up 50 meters from ground level as well, preventing people who are flying past from seeing down into the parcel from above.
Moderate Content - Select this checkbox if your land contains mature content.
Snapshot - Click on the thumbnail box to select an image from the textures in your inventory. This picture will show up in multiple places, such as in the Search window's All, Land Sales, and Places tabs.
Landing Point - Set a landing point where people will arrive if visiting your land. Click Set to place the landing point where you're standing. This is where people will be directed to if they teleport to your land, including from Search. For example, if you're building a space station, you can set the landing point high in the sky so people don't get lost on the ground looking for it. Whatever direction your avatar is facing when you click the Set button will establish the default position of arriving visitors.
Teleport Routing - Use this dropdown to select one of the following options:
- Blocked - Prevents Residents from teleporting to your parcel.
- Landing Point - Forces all Residents to land at your specified landing point.
- Anywhere - Allows Residents to teleport to anywhere in your parcel.
Each has its uses depending on your intent. For example, if you're building a game with secret areas and divided into multiple parcels, you can choose Blocked for some parcels so people don't accidentally spoil surprises, but choose Landing Point for the entrance parcel so everyone can see the instructions sign you've posted.
Please see "Media on a parcel" for information about this tab.
This tab allows you to limit access to your land.
Anyone can visit: If you uncheck this box, your parcel will be limited to you and whoever you add to the Allowed Residents list below.
- Must be 18+ will, if checked, limit visitors to Residents over 18 years of age
- Must have payment info on file will limit access to people who have a method of payment on their account
- Allow Group (Group Name) with no restrictions: This box is only available if you aren't allowing public access. It allows unrestricted access to the parcel for members of the group the land is set to (or owned by, if the land is deeded to a group).
- Sell Passes to - Check this to charge an admittance fee to your land and set the time period for which those passes are valid.
- Always Allowed: This list of avatars always has access to your land.
- Banned Residents: This list of avatars never has access to your land.
Land Basics Video Tutorial - Second Life University