Braun Ulrik Posted October 10, 2011 Share Posted October 10, 2011 Hello. I'm still somewhat new to scripting after getting on Second Life again after a year off. I've just been practicing with all the information provided by the College of Scripting and the scripting book that I purchased there. I'm still unsure of how to make an object display text over it that would match what I say. I'm not looking to make a titler, but I'm just practicing on making more complex scripts. All I am looking for is how to use llSetText to display the same message as what I say in world on any given channel. Any help would be greatly appreciated. Thanks in advance. Link to comment Share on other sites More sharing options...
Kaluura Boa Posted October 10, 2011 Share Posted October 10, 2011 Almost a one-liner... default{ state_entry() { llListen(8, "", llGetOwner(), ""); // Listen to owner on channel 8 } listen(integer channel, string name, key id, string msg) { llSetText(msg, <1.0, 1.0, 1.0>, 1.0); }} Link to comment Share on other sites More sharing options...
Braun Ulrik Posted October 10, 2011 Author Share Posted October 10, 2011 Thanks a bunch. I knew it was short, but I must have had the listeners switched. Again, this is just for practice, so I'm just going to try to plug different things in and see what it does. Always good to play with scripts and learn, right? Link to comment Share on other sites More sharing options...
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