Lady Darmoset Posted September 7, 2011 Share Posted September 7, 2011 I have been trying to make a long strand of hair and import it into SL with the exporter script for maya. I'm using a premapped sphere, and all I'm doing is just 'sculpting' it into what I want. So I finish, and I import it, and I get this: Its at lossless when I upload it. But I have no idea why its smearing the ends like that. >:( I tried making a small sculpty for bangs and it imported with no problems, but when I try to make this shape (even starting from scratch) it gets deformed like this. Thoughts? Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now