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Is my exporter broken?


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I have been trying to make a long strand of hair and import it into SL with the exporter script for maya. I'm using a premapped sphere, and all I'm doing is just 'sculpting' it into what I want. So I finish, and I import it, and I get this:

 

sculptyissues.jpg

 

Its at lossless when I upload it. But I have no idea why its smearing the ends like that. >:( I tried making a small sculpty for bangs and it imported with no problems, but when I try to make this shape (even starting from scratch) it gets deformed like this. Thoughts?

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