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Requesting region capabilities keeps saying attempting 2


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  • Lindens

You're not going to find many people in here willing and able to scan 1000s of lines of log files so you might be heading to support shortly.  But some comments:

  • Log files can reveal information about you and people you connect with.  Consider taking down that pastebin.
  • That appears to be a stale project viewer for 'Atlasaurus'.  (Did it even publish release notes correctly?)  Consider moving to the release viewer.
  • There is a ton of failure in that log file, some real, some imaginary and just careless logging.  It appears you've just asked for a cache purge and now you need to download a lot of stuff to recover from that purge.
  • You do have some unusual network problems.  Your framerate is so low throughout the session (0.10...5.0 FPS) that you're engaging a message processing throttle and impeding communications with the simulator (`2024-07-09T11:11:25Z INFO # newview/llappviewer.cpp(5319) LLAppViewer::idleNetwork : Maxed out number of messages per frame at 400`).  Tune fidelity downwards (fewer rendering options, shorter draw distance, etc.) and get the framerate up.
  • Lowering bandwidth limit may encourage the simulator to hold off on some messaging and give you room to recover.
  • Some defects in materials/gltf construction show up as missing assets (or could be spurious warnings in the viewer - did I mention we have a lot of those?).  Login to a very *simple* region and remove that load from the equation.
  • I do see hints of inventory problems but deal with the above first.

 

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